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Discussion in '3DS - Games & Content' started by hacksn5s4, Dec 13, 2016.
have you noticed any thing buggey i na 3ds game that does not have a hax yet
Nice try Nintendo.
The current most common way for a game to be exploited as far as I know is for there to be some method of the game accepting custom user input. QR codes and hacked save files being examples. Sun/Moon have QR code reading, but Ninty most likely learned from their past mistakes and locked that down hard. Just because a game is slow/buggy, doesn't necessarily mean we can exploit it.
but theres a ton of 3ds games its not like smea has the time to search for exploits in all of them
he didnt, he had help from others like mtheall. browserhax was his exploit, not smeas. its even credited to each dev on his site. smea more or less just made like a "hub" of sorts for homebrew games and how to set them up