just modded my wii u with aroma and tiramisu, and i'm curious if wii games run the same in vWii as in Wii VC injects? are there any major differences visual quality or play wise or is it just launching the same thing from a forwarder of sorts?

I heard with vWii +USB loaders you can turn off deflicker to get clearer video output, but with VC injects you cannot do this.
Another perk for vWii is you can use cheats.
wit x mariokartwii.wbfs mkwii then you can search the main.dol for the following code fragment:99498000 90E98000 99498000 91098000 41820040
99498000 90E98000 99498000 91098000 48000040
4800...) which forces the branch. I don't know how reliable this exact byte sequence is, it's just the one I've encountered when looking at this. It's code from one the SDK libraries, so it should be broadly the same across all games, but it might change with different SDK versions, e.g. depending on when the game came out.wit above), then you need a compiled GCT cheat file (like your USB loader can make or this online tool), and lastly you need Wiimms StaticR Tool. Then you can apply your GCT to your main.dol with wstrt patch main.dol --add-section mycheats.gct.wit copy mkwii mariokartwii-hacked.wbfs or whatever your preferred format is and lastly inject that file with your injection tool.Thanks for the info! But by saying "rebuild your image" u mean this is a title by titile/game by game process if I want cheats/deflicer with injects?Then you can rebuild your image with something likewit copy mkwii mariokartwii-hacked.wbfsor whatever your preferred format is and lastly inject that file with your injection tool.
So like I said, it sucks.

Thanks for the info! But by saying "rebuild your image" u mean this is a title by titile/game by game process if I want cheats/deflicer with injects?
That is really CAPITAL SUCKS.Exactly, yep. Every single game you want to disable deflicker on or use cheats, you'll have to repeat this process.
usb loader gx? wii vc injects are on wii u side, vwii cant see things installed on wii u side so usb loader gx can't run installed wii vcSo...there is no way for me to load a Wii VC inject on USB Loader?
Did you try setting the USB loading option to ON? It is in the settings (bottom right corner)Hello!
My daughter is playing Wii U again, so I thought I'd play with her too. I bought a Guitar Hero guitar and I want to play (Wii) Guitar Hero games on Wii U, but I can't play Guitar Hero 5 and Guitar Hero Warriors of Rock on Wii VC. It says everywhere that they are not compatible. I thought I would then play these games on vWii in homebrew channel with USB Loader GX. But I can't! My Wii U: SD card with Tiramisu and hb apps and a few GC games, and etc. I have a) HDD with the Wii U games on it and now disconnecting it I have a b) HDD with the Wii (Guitar Hero) games on it. But the USB Loader GX only sees the GC games on the SD card and not the HDD at all! What am I doing wrong or what else do I need?
THANKS!
I tried, but it doesn't work! I don't know why it doesn't see the HDD as well as the SD card. Maybe the problem is that they are both FAT32?Did you try setting the USB loading option to ON? It is in the settings (bottom right corner)
not true these days, you can use sd card as usb storage for wii u games and wiiware can go on sd card emunand since a long time ago. split your sd card into two partitions and you can have one for wii u games and one for vwii stuffThere are several reasons for this, but right off the bat Wii U and WiiWare titles cannot be stored on an SD card.
I'm not sure, but I think you can overwrite it. Is that game set on the same region, with the same settings for its inject?A bit off subject. But I need to install the same game. Do I delete it first? Will that delete my saves? Or can I just overwrite? And that won’t effect my saves?
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Also any idea what setting I changed that now my VC boots into Nintendont instead of the game?
