What would be the meaning of "one for filling in and one for stopping"?Seems that these codes do not work for all because they do not work on pattern Y. Tried to redo these codes but somehow I can't get the HP code stable it works but wiggles up and down. In this case it is advisable to search for a value that is close to the HP address and take this as a base then search for pointers and add the HP.
For example if HP addres is 82222222 make a dump, next serach With TempAr after 82222122 this method can help to find faster results if you found something just ad +100 to get your HP address ...Sounds crazy
... the HP code in this game has two values one is for filling in and the other is for stopping here you have to be careful which one it is.
I've searched these offsets but none of them are correct(in program). I meant to make expression that the last unit of its offset is 17C4. Maybe it's a multi-level one?
If you wiggle up the HP code, maybe it's because the character is different, just as Yohoki said. Maybe there're no recognizing offsets there Somehow I wish there are.