Homebrew Video Game Audio Formats

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k0kujin

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Are there any players for special video game audio formats.I am looking for anything that will play VGM/VGZ, HES,GBS,NSF, etc files.
 
Wiibricker misunderstood your post. He thought you were talking about listening to music on your DS, not listening to ripped DS game music.
I don't know exactly what you should use to do that. IIRC, you have to use a special program to convert most DS audio files first.
 
I listen to mostly game music and I was hoping to save some space by listening to the raw formats instead converting to MP3.That's why asked about VGM/VGZ, I mostly listen to Genesis music.
 
VGMTrans is able to play DS Music sequenced with the NitroComposer through searching and opening an .sdat File inside the ROM. You also can export single Sequences as MIDI and the corresponding Instruments as DLS2 (Downloadable Soundbank).

Using FL Studio for example you can then load the MIDI and the DLS Bank and convert the Song into a WAVE or MP3.
 
Half the people here think you're trying to play chiptunes on the DS, and the other half think you want to play DS music on your computer. I'm gonna assume it's the first situation.

Moonshell can handle most common chiptune formats, and DSOrganize might be able to support a few more. For VGM specifically though, the only thing I've been able to find is one for the GBA, found at http://www.smspower.org/maxim/Software/GBAVGMPlayer

If you have the capability to run GBA files, I'd give that a shot. Otherwise your best bet is probably to convert to mp3 using a Winamp plugin and listen that way, unfortunately.

EDIT: Hm, looking at the discussion of this program at http://www.pocketheaven.com/ph/boards/viewtopic.php?t=4101 it might only be able to do SMS and Game Gear music. Genesis/Megadrive may not work. I've never actually used the program so I don't really know for sure. At the very least, it does seem to support some form of compression in the builder program, though I would suspect that VGZ files would need to be uncompressed to VGM before the builder can work with them.

EDIT 2: Okay yeah, looking at the ReadMe and http://www.smspower.org/Music/VGMFileFormat it seems it only emulates the Texas Instruments chips, which may be used by some Genesis games but probably not most. It doesn't support any of the Yamaha chips.

My next best guess is to find some way to turn the VGM file into an executable Genesis binary, and play it in jEnesisDS like a normal game. Try searching for "Genesis VGM Player" or something like that. I know they have such utilities for NSF, SPC, and (somewhat) GSF files, so there should be something similar for the Genesis.

EDIT 3: Dang I should research more before I post. According to http://www.ds-xtra.com/MoonShell2 the KSS file format is supported by Moonshell 2, and Zophar.net lists that as a possible file format for the Genesis. It's another option at least.
 

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