Validating roms

Discussion in 'NDS - ROM Hacking and Translations' started by Mumford, Jul 12, 2012.

  1. Mumford
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    Mumford Newbie

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    Anyone familiar with how to validate nds roms?, my google fu is too weak to find a solution.
    The image on the left is of a clean rom of Bllack 2 but when i add the pokestation patch it loses it's properties thus the image on the right.

    I got so far as downloading this DS scene rom tool to check but i'm not sure how to work it to make it recognize the rom....
    [​IMG]
     
  2. Auryn

    Auryn GBAtemp Advanced Fan

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    You can't if you don't make a custom database.
    The tools reconize the rom just because of a checksum that will give you all those information.
    If you patch the game, it will generate a new checksum that isn't in the normal database so it show up as unknow rom.
     
  3. Mumford
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    Mumford Newbie

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    Thanks for the reply

    Dayum is that so?.... there any threads on custom databse tutorials?
     
  4. Auryn

    Auryn GBAtemp Advanced Fan

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    I never interested on doing it but I believe that if there is a place where the format of a database is written somewhere, it's probably found at " www.no-intro.org ".
    Alternatively, just open up a .dat file with an hexeditor, it's probably only coma separated values or something like that. I don't believe it's something very fancy.
     
  5. Pong20302000

    Pong20302000 making notes on everything

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    One's inner self
    if you want to check rom data wise

    [​IMG]

    thats the tool i use

    thats a patched pokemon rom

    security bad just mean its not encrpyted

    but its green everywhere else to show it has a decent header and all bytes are there

    note it wont tell you tho if its missing the scene header data

    if u use wood dumper r85 it will get full dumps
     
  6. Auryn

    Auryn GBAtemp Advanced Fan

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    I just stepped into THIS in the news section here at GBATEMP. I believe that is what you are looking for and somebody is doing it for you already :P