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Great to see that you are still actively discussing your program with users and other developers.
Something that I'm still anxiously waiting to see if you implement is Batch Converting for BFSTM files.
An option to convert the audio files from the game files into something other than WAV would also be outstanding. I have a bunch of uses for MP3 files that cannot be substituted with WAV files, so this feature would at least be useful to some people.
Ninjedit: looking back, I realize that the programs or devices that cannot use WAV files in place of MP3 files most likely are just suffering from laziness by their programmers. Either way, it would still be a dandy feature.
You can select multiple BFSTMs in the selected folder, then convert them all. Just hold Ctrl or Shift.
I've been working on a built-in MP3 converter using the LAME library. I have it working-ish, but not 100% reliable.
I've been REALLY busy lately, so either my next release will only have minor changes like MP3 support and BFWAV support, or it will be a long time until my next release. I'm guessing that the public would prefer fewer features released sooner. Which would you prefer?