Until everywhere in the world has decent internet for cheap prices (literally, it costs less than 5 cents to give consumers a GB of bandwidth), cloud gaming will never become the new standard.
And there are just more people who prefer physical over digital anyways.
For used games, I think they're awesome, but retailers need to make up for it. If someone buys a used game, then some profit should go to the publisher.
And there are just more people who prefer physical over digital anyways.
For used games, I think they're awesome, but retailers need to make up for it. If someone buys a used game, then some profit should go to the publisher.