theclaw said:You do know this could allow storing over 250GB+ of roms, video, photos, emulators, homebrew, etc. Rather than the Wii's microscopic (in comparion) internal memory or its 2GB limit for SD cards... Right?
http://gbatemp.net/index.php?showtopic=848...t&p=1123610dweirdo said:ok i got the compiled version .elf and its useless right? it only shows something and it doesn't rly make ur wii support usb mass storage device
I agree with you, but only if said emulator work perfectly. At the current state I'd much rather find the games I want on VC (e.g snes games) and run them there. When we are presented with a nice-looking, perfect (non-manual) SRAM saving emulator, I'll happily move to that.betawind said:Let me pose this question to all the VC happy kids out there. What would you rather have, 10 games on your Wii or a couple hundred that you play with an emulator?
mikeyt1998 said:one more thing. the current wii menu only (only lol) gives space for around 40 (maybe a few more) VC games. so storing as many as you can might be a problem unless you plan on installing and uninstalling wads constantly depending on the mood of game you want to play lol i guess that 40 is enough to keep you satisfied though lol
you and me both...WiiPower said:Damnit i thought somebody posting in this thread could mean that somebody found a solution for the broken usb code in libogc.
screw backup usb loader, more internal memory FTW, i cant do anything with only 70 blocks left i want to buy an n64 game from wiishop but i cant.Miles said:How is it not important.Mooshywooshy said:Im not sure I understand... will it read the usb device as SYSTEM memory? Or just another SD card.. in which case it wouldnt be that important o. O
I see a number of ways in how this is an important step forward.
1) USB now usable by homebrew. It's just a matter of working with the new code until we can start supporting more than just USB drives. Think about using the 360 controller for emulators on the Wii or something.
2) For pirates this may lead to a USB HDD loader for games, much like USB Extreme on the PS2, but IIRC playing games off a USB hard drive is glitchy and buggy due to USB being slower.
3) This may also lead to a way for you to directly connect your PC to your Wii, which would be great for developers.
i think twiizers already said that wouldnt matter as the wii is(hardcoded? whatever) to only read upto 512mb flash so it would never see past thatGolfman560 said:Would it be possible to repalce the NAND with a bigger size? 512MB is pretty small and you probably only need to just get a NAND dump and the place that dump on the new one. However it may be some weird format or signed or something.