Hacking USB Loader... my turn ;)

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For NTSC & PAL 480i/480p/60hz (640 x 480)

New Background for correct cover sizes 130 x 225

wbgntscn.png


console_coords=40,81,350,280
console_color =6,15
covers_coords=481,110
 
QUOTE(jono@home @ Apr 18 2009, 04:53 AM) still having problems regarding code dumps with PAL 50 background images.. with 7.2 and 7.3 with occasional dumps on 7.1



using this background (dimension 640 x 530)

bg16x9pal.png


coords

console_coords=40,81,350,280

covers_coords=481,110



Driving me nuts...

hungyip84 said:
Hi guys,

I think many of you have the code dump issue when using a background bigger than 640 x 480.

I tried to get this fixed but couldn't. For some reason this works in v7 final, but I don't know why it does.

In fact, in Waninkoko's 1.5 loader, he restrict people from using a background bigger tan 640 x 480 too.

I have tried my best. I hope someone who are more knowledgeable than me could find a solution to fix it =)

If you don't need the install feature, you could switch back to V7 final. This is the only work around at this moment. Sorry about that.
 
Hi all, I can not get the loader to show the correct background, it always shows the default one.

here is my config,

Code:
images_path=SD:/images/
wimages_path=SD:/wimages
background = bg.png
wbackground = wbg.png
covers = 1
download = 1
layout = ultimatew
simple = 0
home = reboot
entry_lines = 12
max_characters = 37
savesettings = 1
video = system
ocarina = 0
language = english
parentalcontrol = 0
downloadinstall = 0
hidesettingmenu = 0
console_coords=116,40,404,165
covers_coords=255,229
console_color=8,15
entry_lines = 5

I have a pal 50Hz widescreen TV, i removed the widescreen = 1 setting so it would auto detect (even with it it still did not pick up background)

The config.txt file is in the root of my sd card.

Any ideas?
 
MP3 file or not, let's hope hungyip84 will merge it in his next release
smile.gif


@Anarchia : what about enabling / disabling in the loader, with button 1 or 2 (now unused with last version) ? with config.txt update in the same time for the next launch of the loader
smile.gif

Great job anyway...

And game_ID.mp3 would be awesome but a little bit complicated I think, even if possible. Let's dream...
 
OuahOuah said:
MP3 file or not, let's hope hungyip84 will merge it in his next release
smile.gif


@Anarchia : what about enabling / disabling in the loader, with button 1 or 2 (now unused with last version) ? with config.txt update in the same time for the next launch of the loader
smile.gif

Great job anyway...

And game_ID.mp3 would be awesome but a little bit complicated I think, even if possible. Let's dream...
The problem with this is, that we can't provide the mp3 files, I guess, because it's all copyright protected stuff. Even if ripped from youtube, we would break laws in nearly every country... but I REALLY REALLY would like to see that! E.g. the OST of Smash has a great collection of songs we could use!
 
fozzieb said:
Hi all, I can not get the loader to show the correct background, it always shows the default one.

here is my config,

images_path=SD:/images/
wimages_path=SD:/wimages/
background = bg.png
wbackground = wbg.png
covers = 1
download = 1
layout = ultimatew
simple = 0
home = reboot
entry_lines = 12
max_characters = 37
savesettings = 1
video = system
ocarina = 0
language = english
parentalcontrol = 0
downloadinstall = 0
hidesettingmenu = 0
console_coords=116,40,404,165
covers_coords=255,229
console_color=8,15
entry_lines = 5

I have a pal 50Hz widescreen TV, i removed the widescreen = 1 setting so it would auto detect (even with it it still did not pick up background)

The config.txt file is in the root of my sd card.

Any ideas?

you just forgot the trailing /
 
OuahOuah said:
MP3 file or not, let's hope hungyip84 will merge it in his next release
smile.gif


@Anarchia : what about enabling / disabling in the loader, with button 1 or 2 (now unused with last version) ? with config.txt update in the same time for the next launch of the loader
smile.gif

Great job anyway...

And game_ID.mp3 would be awesome but a little bit complicated I think, even if possible. Let's dream...

1) "what about enabling / disabling in the loader" i want to do it... but i think when one go to opsion page or other page tha background goes away...
2) game_ID.mp3 i think is more complicated and every time you select a game there is a different music...
wacko.gif
and the loader would be much slow.
 
Strange but I don't get any dumps with an image of 640 x 520. But thats only 10 pixels so that will have to do.
 
fozzieb said:
Hi all, I can not get the loader to show the correct background, it always shows the default one.

here is my config,

Code:
images_path=SD:/images/
wimages_path=SD:/wimages
background = bg.png
wbackground = wbg.png
covers = 1
download = 1
layout = ultimatew
simple = 0
home = reboot
entry_lines = 12
max_characters = 37
savesettings = 1
video = system
ocarina = 0
language = english
parentalcontrol = 0
downloadinstall = 0
hidesettingmenu = 0
console_coords=116,40,404,165
covers_coords=255,229
console_color=8,15
entry_lines = 5

I have a pal 50Hz widescreen TV, i removed the widescreen = 1 setting so it would auto detect (even with it it still did not pick up background)

The config.txt file is in the root of my sd card.

Any ideas?

I think your problem is in your widescreen image path..... yours reads like this

Code:
wimages_path=SD:/wimages

It should read like this

CODEwimages_path=SD:/wimages/

Try that and i believe it should fix your problem. Also you might try sticking your config.txt file in your /apps/usbloader on your sd card. That is where I put mine.
 
Anarchia said:
OuahOuah said:
MP3 file or not, let's hope hungyip84 will merge it in his next release
smile.gif


@Anarchia : what about enabling / disabling in the loader, with button 1 or 2 (now unused with last version) ? with config.txt update in the same time for the next launch of the loader
smile.gif

Great job anyway...

And game_ID.mp3 would be awesome but a little bit complicated I think, even if possible. Let's dream...

1) "what about enabling / disabling in the loader" i want to do it... but i think when one go to opsion page or other page tha background goes away...
2) game_ID.mp3 i think is more complicated and every time you select a game there is a different music...
wacko.gif
and the loader would be much slow.
to 2) never played Singstar/UltraStar? Same is happening there and working great!
smile.gif

It could be just an option like most other stuff. That's the best thing about these loader: you can decide what do you want to have and what not. It would really nice if you or hungyip84 could look into it. Would offer a beer as a thx, when visiting Italy.
wink.gif
 
Chrnosclock said:
to 2) never played Singstar/UltraStar? Same is happening there and working great!
smile.gif

It could be just an option like most other stuff. That's the best thing about these loader: you can decide what do you want to have and what not. It would really nice if you or hungyip84 could look into it. Would offer a beer as a thx, when visiting Italy.
wink.gif

About a beer ok! XD
Now i'm working to set: 2 button = music off - 1 button = music on
 
evvil said:
jarock said:
Strange but I don't get any dumps with an image of 640 x 520. But thats only 10 pixels so that will have to do.

not even when you press button?


No never dumped me once. Had dumps all the time with 640 x 530. I tested resizing last night to 640 x 520 just to see, I have a small black bar but its much better that 480 and never dumped me yet.
 
Anarchia said:
Chrnosclock said:
to 2) never played Singstar/UltraStar? Same is happening there and working great!
smile.gif

It could be just an option like most other stuff. That's the best thing about these loader: you can decide what do you want to have and what not. It would really nice if you or hungyip84 could look into it. Would offer a beer as a thx, when visiting Italy.
wink.gif


About a beer ok! XD
Now i'm working to set: 2 button = music off - 1 button = music on



You should try to make 1 or 2 open a separate menu similar to the options menu, then you could have a whole bunch of things in it ie: music on off change bg.png and anything els that people may think up. It just seems like a waste to use up 2 buttons for just one feature.

jarock said:
evvil said:
QUOTE(jarock @ Apr 18 2009, 05:15 AM)
Strange but I don't get any dumps with an image of 640 x 520. But thats only 10 pixels so that will have to do.

not even when you press button?


No never dumped me once. Had dumps all the time with 640 x 530. I tested resizing last night to 640 x 520 just to see, I have a small black bar but its much better that 480 and never dumped me yet.


Is that as much as you can go? does say 521 dump? try and find the absolute largest and i'll test with it too, its 5:30am where i am now so im gonna go to bed but perhaps that could be the standard screen size
smile.gif
 
QUOTE(jono@home @ Apr 18 2009, 10:59 AM) For NTSC & PAL 480i/480p/60hz (640 x 480)

New Background for correct cover sizes 130 x 225

wbgntscn.png


console_coords=40,81,350,280
console_color =6,15
covers_coords=481,110

Excellent, working great with the new widescreen boxarts.
Thanks.
 
i have version 7.2 from the first post, but it doesn't seems to recognize my images folder. my config is

# USBLoader Ultimate V7 config
#
# lines starting with # are comments
# default values are in [ ]
#
# images_path = [SD:/images/]
# path must be SD:/dirname/ (with a trailing slash at the end)
images_path = SD:/images/
#
# background = image_name.png
# name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = wbg.png
#
# wbackground = image_name.png
# name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# covers = 0 [1]
# 0 => no cover / boxart displayed
# 1 => cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# download = [0] 1
# 0 => missing covers are not downloaded
# 1 => missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# network is set up only once for every session, until the loader is ran again
# no action can be performed while image downloading
download = 0
#
# layout = original small medium large large2 ultimate1 [ultimate2] [ultimatew]
# original => 6 lines of games per page
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimatew
#
# simple = [0] 1 2
# 0 => normal mode : all controls working
# 1 => child mode : no install / remove game
# 2 => teen mode : no remove game
simple = 0
#
# home = [reboot] exit
# reboot => pressing HOME button in the loader reboots the Wii
# exit => pressing HOME button in the loader send you back to the HomeBrewChannel
# Don't know the whereabouts if HBC is not installed (other loading method / homebrew exist)
home = exit
#
# console_coords=x,y,width,height
# coordinates for place displaying titles (default value is set as default layout(ultimate1))
#
# covers_coords=x,y
# coordinates for place displaying covert / boxart (default value is set as default layout(ultimate1))
#
# console_color=x,y
# change color of console where titles are displayed (look at http://img6.imageshack.us/img6/720/colorchart.png for color numbers)
# x = foreground (text)
# y = background
console_color = 0,15
#
# entry_lines = [12] (number of entry lines you want to display per page, default = 12)
# number of title lines to be displayed per page
#
entry_lines = 10
#
# max_characters = [37] (number of characters you want to display per line, default = 37)
# number of title lines to be displayed per page
#
max_characters = 99
#
# savesettings = [0] 1
# 0 => settings for each game are not auto-saved to SD card during game boot
# 1 => settings for each game are auto-saved to SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => use game default video mode
# system => use system default video mode
# patch => force video mode (to the opposite of game one ?)
video = system
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => language to use in-game, instead of game default. Need to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => turn off parental control
# 1 => only allow games with 0 to show up (in titles.txt)
# 2 => only allow games with 0 or 1 to show up (in titles.txt)
# 3 => only allow games with 0 or 1 or 2 to show up (in titles.txt)
#
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => download cover art automatically when you install game
# 1 => don't download cover art when you install game
downloadinstall = 1
#
# hidesettingmenu = [0] 1
# 0 => allow access to the setting menu by pressing B
# 1 => hide the setting menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => no wide screen
# 1 => wide screen
# caution: if turn on the wide screen, the loader would resize the image from your SD card. Toggling between
# wide screen and non-wide screen would cause loss in image quality
widescreen = 1
#

and my sd structure

SD
APPS->ISOLOADER->boot.dol, config.txt
images->wbg.png and e.g. R64P01.png for Wii Music

But it doesn't show my skin (wbg.png) and my covers. the covers are 120x220 and the wbg is 640x480. what is wrong ?? pal wii 4.0e (with trucha bug) and cios rev 10
 
jarock said:
evvil said:
jarock said:
Strange but I don't get any dumps with an image of 640 x 520. But thats only 10 pixels so that will have to do.

QUOTEnot even when you press button?


No never dumped me once. Had dumps all the time with 640 x 530. I tested resizing last night to 640 x 520 just to see, I have a small black bar but its much better that 480 and never dumped me yet.


Is that as much as you can go? does say 521 dump? try and find the absolute largest and i'll test with it too, its 5:30am where i am now so im gonna go to bed but perhaps that could be the standard screen size
smile.gif



OK max 527 pixels without any dumps. After that will dump ya.
 
QUOTE said:
hunter291'
i have version 7.2 from the first post, but it doesn't seems to recognize my images folder. my config is
widescreen = 1

Make widescreen = 0. that will work. it did for me
 

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