I own the game. It is made to look this way![]()
And a damn good blurry game it is.
I own the game. It is made to look this way![]()

And a damn good blurry game it is.

I preferred the PS2 version (for the game pad and smashing button lag issue on Wii).
it's not blurry, it's a pencil and paper effect applied on screen.
I didn't notice that Wii version had less visual effect.
About the Wiimote vibration, it sometime happen even when not launching nintendont.
Maybe it doesn't get properly de-init before exiting the loader.
But you say that it's your Gamecube controller which is vibrating? it's a real/retail/official controller on a compatible Wii?
I have an official controller and never had that issue.
I don't know if third party controllers could be the cause.
You could try exiting to HBC or exiting to system menu, or exiting to another homebrew (from the homebrew browser menu in the loader) as it's using the same function to launch nintendont and other homebrew.

Tintin works only on Neek (sneek/uneek/uneek2o)Does TinTin work now?
I hope to work on it next month, I'll have few holidays.
Tintin works only on Neek (sneek/uneek/uneek2o)
it will work when I add n2o support.
I hope to work on it next month, I'll have few holidays.


Cyan will you add libwupc ? : http://gbatemp.net/threads/libwupc-...library-for-wii-homebrew-applications.371574/
To use Wii U Pro controller with USB Loader GX![]()

yeahh, for once I did something before a request ! lolCyan will you add libwupc ? : http://gbatemp.net/threads/libwupc-...library-for-wii-homebrew-applications.371574/
To use Wii U Pro controller with USB Loader GX![]()
I'm trying to figure out how to use my Wiiu Pro controller when launching Nintendont from GX. The controller is recognized and works fine when running Nintendont and to navigate the GX menu, but cuts out as soon as the loader boots up Nintendont. I've played around with a few of the controller settings in the Nintendont section of GX, but nothing has worked. What am I missing?


