Read the FAT FAQ in cfg loader thread or read7search this thread, has been answered at least 38 times.starstremr said:if you use the fat partition to store your game does it still scrub the games or are they the full 4.7G ?
stab244 said:I love how you basically have homebrew channel with this loader...
No, we don't support .wip files at the moment. We are planning on implementing those, but I am still not convinced that it meets all our requirements (I suppose you remember our small "discussion" about this subject). However, I think it is of first importance to support something like this. Secondly: we need a host to store these files, so we can download them automatically some way. I suppose your code for these files is the one you've given me on pastebin, right? Or did you update the source?WiiPower said:Does USB Loader GX load .wip patches on the fly already? Or is doing that planned?
It works great on NeoGamma and is a better solution for games like New Super Mario Bros in my eyes, because:
- It can be updated without a loader update
- The patches can be applied to .isos if you want(easily with Generic Wii Patcher, or with a Hexeditor for Linux people)