Hacking USB Loader GX

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Spidy1000 said:
bbsal said:
When i put your rev 172 on my themes are gone i dont understand how to get them back this happen to anyone else?

try using theme_path instead of wtheme_path (wtheme_path might have been removed)


Checked the source and wtheme_path should still work
But since 166, wbackground.png was added to be used with widescreen 16:9
So make sure you put wbackground.png in your theme folder because background.png will be used for 4:3
This happened because hungyip optimized the code for widescreen and now all the other images are displayed fine without any modification. So wbackground.png is the first step for merging theme_path and wtheme_path. Next one is the dimensions.

So, keep in mind that wtheme_path may stop suddendly from working, but it STILL works with r172

CODE
#summary Theme Settings

= Introduction =

In order to be able to use your theme, you need to have a config.txt in SD:/config/ to point to the theme folder.

If your wii is using 16:9 settings, in config.txt, put the following line:
wtheme_path = SD:/mytheme/ (or the theme folder you use)

Note: wtheme_path config option might be removed in the future release

If your wii is using 4:3 settings, in config.txt, put the following line:
theme_path = SD:/mytheme/ (or the theme folder you use)


= Contents of theme folder =

ÂÂ* Currently, you can put the following files in your theme folder:

ÂÂ* *background.png* is the loader's main background (for 4:3)

ÂÂ* *wbackground.png* is the loader's widescreen background (for 16:9)

ÂÂ* *bg_options.png* is the background of selection game list

ÂÂ* *button_install.png* is the install button

ÂÂ* *button_install_over.png* is the install button when you point over it

ÂÂ* *menu_button.png* is the home button

ÂÂ* *menu_button_over.png* is the home button when you point over it

ÂÂ* *settings_button.png* is the settings button

ÂÂ* *settings_button_over.png* is the settings button when you point over it

ÂÂ* *wiimote_poweroff.png* is the power button

ÂÂ* *wiimote_poweroff_over.png* is the power button when you point over it

ÂÂ* *theme.txt* is the place you put the settings of the theme

ÂÂ* more to add later

ÂÂ* *CAUTION*: All png files should have dimensions of *multiple of 4*

= Options of theme.txt =

ÂÂ* *show_id = 0 1* (0 means don't show game id, 1 means show game id)

ÂÂ* *id_coords = x, y* (x, y is the coordinate of game id you want to put)

ÂÂ* *gamelist_coords = x, y, w, h* (x, y is the coordinate of your game list. w, h is the width and height of your game list)

ÂÂ* *covers_coords = x, y* (x, y is the coordinate of your cover art)

ÂÂ* *power_coords = x, y* (x, y is the coordinate of your power buttons)

ÂÂ* *setting_coords = x, y* (x, y is the coordinate of your setting buttons)

ÂÂ* *install_coords = x, y* (x, y is the coordinate of your install buttons)

ÂÂ* *home_coords = x, y* (x, y is the coordinate of your home buttons)

ÂÂ* *show_hddinfo = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_region = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_gamecount = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_battery = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *hddinfo_coords = x, y* (x, y is the coordinate of hdd info text *(See hddinfo_align for more information)*

ÂÂ* *gamecount_coords = x, y* (x, y is the coordinate of game count text *(See gamecount_align for more information)*

ÂÂ* *hddinfo_align = left center right* (set the x-axis alignment of hdd info text. The text is default to center aligned)

ÂÂ* *gamecount_align = left center right* (set the x-axis alignment of game count text. The text is default to center aligned)

ÂÂ* more to add later
 
bbsal said:
will try now thanks hope that dont mean widescreen is gone lol.
No widescreen is still there, they've just optimized the code so that the 4:3 images will look just as good on a widescreen TV, so you don't need 2 separate themes for different TVs anymore. They can be combined into 1 theme, so you no longer need 2 theme folders. That's why it's removed.
 
nope i put the theme in the theme folder on root this time and still nothing did they change were the folder has to be or something this is weird.
 
zouille83 said:
BlindDude said:
If people would read a little more........... Check my sig.. I guess I could make it BIGGER
my box arts are NOT 3D though

Hello
sorry , i had not see. but what is the difference between your 2 dvdcover packs ? the quality ?
thank you
The 499 pack is like this
CopyofR2K.png

and the others are like this.
R3C.png
 
bbsal said:
nope i put the theme in the theme folder on root this time and still nothing did they change were the folder has to be or something this is weird.

marinos35 said:
Spidy1000 said:
bbsal said:
When i put your rev 172 on my themes are gone i dont understand how to get them back this happen to anyone else?

try using theme_path instead of wtheme_path (wtheme_path might have been removed)

Checked the source and wtheme_path should still work
But since 166, wbackground.png was added to be used with widescreen 16:9
So make sure you put wbackground.png in your theme folder because background.png will be used for 4:3
This happened because hungyip optimized the code for widescreen and now all the other images are displayed fine without any modification. So wbackground.png is the first step for merging theme_path and wtheme_path. Next one is the dimensions.

So, keep in mind that wtheme_path may stop suddendly from working, but it STILL works with r172

CODE
#summary Theme Settings

= Introduction =

In order to be able to use your theme, you need to have a config.txt in SD:/config/ to point to the theme folder.

If your wii is using 16:9 settings, in config.txt, put the following line:
wtheme_path = SD:/mytheme/ (or the theme folder you use)

Note: wtheme_path config option might be removed in the future release

If your wii is using 4:3 settings, in config.txt, put the following line:
theme_path = SD:/mytheme/ (or the theme folder you use)


= Contents of theme folder =

ÂÂ* Currently, you can put the following files in your theme folder:

ÂÂ* *background.png* is the loader's main background (for 4:3)

ÂÂ* *wbackground.png* is the loader's widescreen background (for 16:9)

ÂÂ* *bg_options.png* is the background of selection game list

ÂÂ* *button_install.png* is the install button

ÂÂ* *button_install_over.png* is the install button when you point over it

ÂÂ* *menu_button.png* is the home button

ÂÂ* *menu_button_over.png* is the home button when you point over it

ÂÂ* *settings_button.png* is the settings button

ÂÂ* *settings_button_over.png* is the settings button when you point over it

ÂÂ* *wiimote_poweroff.png* is the power button

ÂÂ* *wiimote_poweroff_over.png* is the power button when you point over it

ÂÂ* *theme.txt* is the place you put the settings of the theme

ÂÂ* more to add later

ÂÂ* *CAUTION*: All png files should have dimensions of *multiple of 4*

= Options of theme.txt =

ÂÂ* *show_id = 0 1* (0 means don't show game id, 1 means show game id)

ÂÂ* *id_coords = x, y* (x, y is the coordinate of game id you want to put)

ÂÂ* *gamelist_coords = x, y, w, h* (x, y is the coordinate of your game list. w, h is the width and height of your game list)

ÂÂ* *covers_coords = x, y* (x, y is the coordinate of your cover art)

ÂÂ* *power_coords = x, y* (x, y is the coordinate of your power buttons)

ÂÂ* *setting_coords = x, y* (x, y is the coordinate of your setting buttons)

ÂÂ* *install_coords = x, y* (x, y is the coordinate of your install buttons)

ÂÂ* *home_coords = x, y* (x, y is the coordinate of your home buttons)

ÂÂ* *show_hddinfo = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_region = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_gamecount = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_battery = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *hddinfo_coords = x, y* (x, y is the coordinate of hdd info text *(See hddinfo_align for more information)*

ÂÂ* *gamecount_coords = x, y* (x, y is the coordinate of game count text *(See gamecount_align for more information)*

ÂÂ* *hddinfo_align = left center right* (set the x-axis alignment of hdd info text. The text is default to center aligned)

ÂÂ* *gamecount_align = left center right* (set the x-axis alignment of game count text. The text is default to center aligned)

ÂÂ* more to add later
 
no not yet.. ummm half my games got deleted using uniiloader then they wouldnt reistall so I had to format.. Im in the process of restoring them,,, Takes FOREVER!,, I cant wait though... i will give it a shot tomorrow... Which rev? In the first post?
 
I got it i just put the black theme in both wtheme and theme folders on root and now it works.








marinos35 said:
Spidy1000 said:
bbsal said:
When i put your rev 172 on my themes are gone i dont understand how to get them back this happen to anyone else?

try using theme_path instead of wtheme_path (wtheme_path might have been removed)


Checked the source and wtheme_path should still work
But since 166, wbackground.png was added to be used with widescreen 16:9
So make sure you put wbackground.png in your theme folder because background.png will be used for 4:3
This happened because hungyip optimized the code for widescreen and now all the other images are displayed fine without any modification. So wbackground.png is the first step for merging theme_path and wtheme_path. Next one is the dimensions.

So, keep in mind that wtheme_path may stop suddendly from working, but it STILL works with r172

CODE
#summary Theme Settings

= Introduction =

In order to be able to use your theme, you need to have a config.txt in SD:/config/ to point to the theme folder.

If your wii is using 16:9 settings, in config.txt, put the following line:
wtheme_path = SD:/mytheme/ (or the theme folder you use)

Note: wtheme_path config option might be removed in the future release

If your wii is using 4:3 settings, in config.txt, put the following line:
theme_path = SD:/mytheme/ (or the theme folder you use)


= Contents of theme folder =

ÂÂ* Currently, you can put the following files in your theme folder:

ÂÂ* *background.png* is the loader's main background (for 4:3)

ÂÂ* *wbackground.png* is the loader's widescreen background (for 16:9)

ÂÂ* *bg_options.png* is the background of selection game list

ÂÂ* *button_install.png* is the install button

ÂÂ* *button_install_over.png* is the install button when you point over it

ÂÂ* *menu_button.png* is the home button

ÂÂ* *menu_button_over.png* is the home button when you point over it

ÂÂ* *settings_button.png* is the settings button

ÂÂ* *settings_button_over.png* is the settings button when you point over it

ÂÂ* *wiimote_poweroff.png* is the power button

ÂÂ* *wiimote_poweroff_over.png* is the power button when you point over it

ÂÂ* *theme.txt* is the place you put the settings of the theme

ÂÂ* more to add later

ÂÂ* *CAUTION*: All png files should have dimensions of *multiple of 4*

= Options of theme.txt =

ÂÂ* *show_id = 0 1* (0 means don't show game id, 1 means show game id)

ÂÂ* *id_coords = x, y* (x, y is the coordinate of game id you want to put)

ÂÂ* *gamelist_coords = x, y, w, h* (x, y is the coordinate of your game list. w, h is the width and height of your game list)

ÂÂ* *covers_coords = x, y* (x, y is the coordinate of your cover art)

ÂÂ* *power_coords = x, y* (x, y is the coordinate of your power buttons)

ÂÂ* *setting_coords = x, y* (x, y is the coordinate of your setting buttons)

ÂÂ* *install_coords = x, y* (x, y is the coordinate of your install buttons)

ÂÂ* *home_coords = x, y* (x, y is the coordinate of your home buttons)

ÂÂ* *show_hddinfo = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_region = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_gamecount = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *show_battery = 0 1* (0 means don't show, 1 otherwise)

ÂÂ* *hddinfo_coords = x, y* (x, y is the coordinate of hdd info text *(See hddinfo_align for more information)*

ÂÂ* *gamecount_coords = x, y* (x, y is the coordinate of game count text *(See gamecount_align for more information)*

ÂÂ* *hddinfo_align = left center right* (set the x-axis alignment of hdd info text. The text is default to center aligned)

ÂÂ* *gamecount_align = left center right* (set the x-axis alignment of game count text. The text is default to center aligned)

ÂÂ* more to add later
 
hungy could increase the games in list by optimizing the optionbrowser... still not reaching 500 but a bit more than 170
smile.gif
. Give it a try and tell what happens
smile.gif
 
zorglub07 said:
cyrex, did you miss the two messages I sent you?

Nope i forwarded them to nIxx and they seem to like your idea but right now there is just too much basic work to do. This feature will come later... sorry to let you wait but other things are more important now.
 
Is the current build able to save the setting for EACH game ? (i.e. video patch, language, ocarina status, ... etc.)
 
the VERY GOOD option u could implement ...would be:

AUTO download of a new version and appearing a logo showing the news before entering in usbloader.

LIKE homebrew channel does....!! and lots of apps downthere...

Im tired of seing 20 revs ....and just tweaking words and details that...really arent helping the progress of usbloader....just an opinion...
 
TeenTin said:
Is the current build able to save the setting for EACH game ? (i.e. video patch, language, ocarina status, ... etc.)

Yes
You must go in the hide setting.
Insert unlock pass ab121b and when you go to load a backup will appear a new option to save setting.

Sorry for bad english.
 
Don't know if this has been implemented yet, but it wasn't in the previous version I was using:
lock renaming of games with the password
 
Solecist said:
the VERY GOOD option u could implement ...would be:

AUTO download of a new version and appearing a logo showing the news before entering in usbloader.

LIKE homebrew channel does....!! and lots of apps downthere...

Im tired of seing 20 revs ....and just tweaking words and details that...really arent helping the progress of usbloader....just an opinion...

Are you serious on this? You can't be ... else i just can say... fuck off and don't download the revs dammit... this can't be reality ... i might still be sleeping -.-. One last time for guys like you... THERE IS NO VERSION TO AUTOUPDATE YET! There isn't even an alpha version of this loader.... LOL you are tired of seeing 20 revs a day? I can't even find the right words to express what i'm feeling about your comment.... darn i gotta go an punch something...
 
easy comrade... it was just an opinion... to implement that feature in the future. JUST THAT. Offcourse the scene is going very well bla bla bla....but, u CAN NOT say its not a feature to descure!
wink.gif
i am sleeping too... yet ahaha
wink.gif
 
Solecist said:
the VERY GOOD option u could implement ...would be:

AUTO download of a new version and appearing a logo showing the news before entering in usbloader.

LIKE homebrew channel does....!! and lots of apps downthere...

Im tired of seing 20 revs ....and just tweaking words and details that...really arent helping the progress of usbloader....just an opinion...

heh, you best back off if you don't know what you are talking about... the google code page has notes on all the bugfixes, hence the revisions, or would you rather it's a big jumble of each person's mod with no organization or though to it at all?
 

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