Here are full and detailed answers to your questions:
What does "Dump Nand to EmuNand" do, copy the Nand contents to my USB/SD?
Yes.
You can select to dump/copy the full content of your Wii's internal data into your defined "
EmuNAND path" (or "EmuNAND Save path". I don't remember which name it has in the User path menu. It will NOT use the "EmuNand Channel" path)
You can save either the Full NAND or a specific path or file.
Already existing files on your EmuNAND path will be overwritten.
Note: This "Dump Nand" Feature is using the d2x's cIOS internal renaming scheme to replace the FAT32 incompatible characters.
that's why you need to dump your NAND using USBloaderGX instead of using one from Bootmii or Simple FS dump. (they are not using the same method to replace incompatible letters).
- Homebrew Channel support; Im getting duplicate apps and I would like to see the icon view
There is already an icon view. (not a 4*4 view, only a 4x1 view).
Duplicates are caused by multiple .dol files in the same folder.
the Homebrew Channel is listing only
boot.dol
The USBLoaderGX Homebrew Launcher is listing
ALL .dol files.
so if you have for exemple:
apps/usbloader_gx/icon.png
apps/usbloader_gx/boot.dol
apps/usbloader_gx/r1156mod1.dol
then the Homebrew browser will show you two different USBloaderGX icons.
We will maybe update the Homebrew launcher later.
Maybe we will add the homebrew listed directly in the main view, with banners in the VC/GC style.
- Home Menu Channel; some of the channels like the Wii Fit Channel aren't really working properly
Channels which display dynamic data will not be fixed.
At least not in near future.
It require more work from the developers than benefit.
Their energy is better put in other features and fixes for the moment.
- SD Card menu; I would love to be able to access my games stored on the SD Card
Why not using EmuNAND on your SD card?
The way Nintendo is using the SD Card menu is by copying and installing the wad to the internal NAND before launching it.
The games can't be launched directly in wad or bin format.
In all cases you need to to install the Wad on the NAND or the emuNAND.
So, why not using the emuNAND feature?
We will not make a feature to install wads on real Nand.
The less we write on the NAND, the better it is.