Hello Guys,
currently im trying to get Project M to work. My problem is, that usb loader Gx loads some sort of a mix of vanilla and Project M.
When I load brawl with ocarina and hooktype VBI the following happens:
-I wont see the typical project m screen, instead it loads vanilla brawl menu. Everything seems vanilla, with the light menu design, except for the character selection. Some Project M Characters are available, like jigglypuff or all the other pokemon & Wario. But not Mewto and Wario is available twice. But the design of the CS Looks still the same as without Project M.
-If im trying to switch trough the skins it freezes when i looped trough the whole skin selection of a single character. And i cant load a stage because it takes infinite time.
-It does the same with the configurable usb loader except i can load in a stage, but when the countdown ends it freezes.
- Im using an SD Card, Homebrew and this tutorial:
Thanks for answering, hopefully someone can help me
currently im trying to get Project M to work. My problem is, that usb loader Gx loads some sort of a mix of vanilla and Project M.
When I load brawl with ocarina and hooktype VBI the following happens:
-I wont see the typical project m screen, instead it loads vanilla brawl menu. Everything seems vanilla, with the light menu design, except for the character selection. Some Project M Characters are available, like jigglypuff or all the other pokemon & Wario. But not Mewto and Wario is available twice. But the design of the CS Looks still the same as without Project M.
-If im trying to switch trough the skins it freezes when i looped trough the whole skin selection of a single character. And i cant load a stage because it takes infinite time.
-It does the same with the configurable usb loader except i can load in a stage, but when the countdown ends it freezes.
- Im using an SD Card, Homebrew and this tutorial:
Thanks for answering, hopefully someone can help me