Usb Loader Gx Formats

Discussion in 'Wii - Backup Loaders' started by TheAutisticGamer, Aug 18, 2018.

  1. TheAutisticGamer
    OP

    TheAutisticGamer Advanced Member

    Newcomer
    2
    Oct 4, 2017
    United States
    Hiya! I am just wondering a simple question: Does USB Loader GX Support Exfat? I have a hdd that I want to have Wii AND Gamecube games in them. But I tried other formats and it just crashed on me (exept for WBFS). So this time I am wondering If Exfat works before I actully do it.

    Thanks in advance!
     
  2. GreyWolf

    GreyWolf GBAtemp Guru

    Member
    8
    Mar 2, 2015
    United States
    No. It supports FAT32, NTFS, WBFS and ext2. FAT32 is the best option as all homebrew works with it.
     
  3. TheAutisticGamer
    OP

    TheAutisticGamer Advanced Member

    Newcomer
    2
    Oct 4, 2017
    United States
    Oh ok! I will see what I can do with this. Because NTFS does not work and Usb loader gx just freezes at "intilazing usb device" when i set it to NTFS
     
  4. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    22
    Oct 27, 2002
    France
    Engine room, learning
    change the ios to 58
    settings > loader settings > loader's IOS : 58
    reboot

    if it doesn't help, try using 1269 mod4 (because I need beta testers and reports if it's better than 1268 or not).


    but try fat32 anyway.
     
    JellyPerson likes this.
  5. TheAutisticGamer
    OP

    TheAutisticGamer Advanced Member

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    2
    Oct 4, 2017
    United States
    Ah Geez. I just formatted it to FAT32 and now when I click on Game/Install Partition. It just softlocks for some reason. I can move the wii remote courser and when I click on a setting. it doesnt change it and I cannot click on it again! Whats going on?!
     
  6. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    22
    Oct 27, 2002
    France
    Engine room, learning
    it's really a HDD ?
    because freeze (usually at writing time) is a symptom of Flash drives/USB stick/USB keys.
    interestingly, the "device not detected" is also a Flash issue.
     
    Last edited by Cyan, Aug 27, 2018
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