djtaz said:I just clicked search and put in RKFPH4 ... (no spaces) and it came up for me
thanks but i think you missunderstood
Eddit:
i just checked the game with WBFS and the code is RKFP7U
djtaz said:I just clicked search and put in RKFPH4 ... (no spaces) and it came up for me
MrFaust said:a couple of fixes on the NTSC-J side
RCAJ78 - Cars
RM4J41 - Monster 4X4: World Circuit
also
RCQEDA - Penny Racers Party
djtaz said:Lol yes - thats why i made it that wayAlexDP said:Hey, been thinking of making a page to do more or less the same thing then someone pointed me to this. Looks great. It'd be really cool if you made a PHP page that takes a disc id as a query string parameter and returns the corresponding PNG file. That way WBFS applications could automatically get covers (namely my future WBFS Manager 3.0 release)
I was planning on doing that myself with an ASP.NET page, but I have no where to host it, and you've already done a great job compiling this data.
I'd help you create the PHP page necessary, but I don't know how your data is stored and whatnot...
EDIT: Wait. lol. Just realized that you dont even need to do anything. Everythings already in place.... lol.
everything is stored by : http://www.theotherzone.com/wii/{region}/{gameid}.png
for example http://www.theotherzone.com/wii/pal/RUKPGT.png
AlexDP said:djtaz said:Lol yes - thats why i made it that wayAlexDP said:Hey, been thinking of making a page to do more or less the same thing then someone pointed me to this. Looks great. It'd be really cool if you made a PHP page that takes a disc id as a query string parameter and returns the corresponding PNG file. That way WBFS applications could automatically get covers (namely my future WBFS Manager 3.0 release)
I was planning on doing that myself with an ASP.NET page, but I have no where to host it, and you've already done a great job compiling this data.
I'd help you create the PHP page necessary, but I don't know how your data is stored and whatnot...
EDIT: Wait. lol. Just realized that you dont even need to do anything. Everythings already in place.... lol.
everything is stored by : http://www.theotherzone.com/wii/{region}/{gameid}.png
for example http://www.theotherzone.com/wii/pal/RUKPGT.png
AlexDP said:Hmm... I think it's best to keep it the way it is now. I've released a version of WBFS Manager (2.2) which uses your site... if you change the structure it would cause issues for users who already have it. Region information isn't that difficult to check in code anyway, so it shouldnt be too much of a problem. Of course in the end the decision is up to you, as its your siteIf you do decide to change it, please let me know.
Yeah the site is there so coders can auto download things - i think its the way things should be - ill keep the structure if everyone is hapy to code that way for it - the only thing im afriad of is that say a game has multiple codes like say RUKPGT, RUKP00, RUKP03 , RUKP08 then all the versions would have to be there , but if it was only a 4 digit code then all you would need is RUKP and all versions would have the same image.
Not sure how hard it is to change on a coding side , and i have to still figure out more about the codes used , but ill go with thatever people think is the best way forward.
Posts merged
BIG MOE said:AlexDP said:Lol yes - thats why i made it that waydjtaz said:QUOTE(AlexDP @ Apr 12 2009, 10:54 AM) Hey, been thinking of making a page to do more or less the same thing then someone pointed me to this. Looks great. It'd be really cool if you made a PHP page that takes a disc id as a query string parameter and returns the corresponding PNG file. That way WBFS applications could automatically get covers (namely my future WBFS Manager 3.0 release)
I was planning on doing that myself with an ASP.NET page, but I have no where to host it, and you've already done a great job compiling this data.
I'd help you create the PHP page necessary, but I don't know how your data is stored and whatnot...
EDIT: Wait. lol. Just realized that you dont even need to do anything. Everythings already in place.... lol.
everything is stored by : [url=http://www.theotherzone.com/wii/{region}/{gameid}.png]http://www.theotherzone.com/wii/{region}/{gameid}.png[/url]
for example [url=http://www.theotherzone.com/wii/pal/RUKPGT.png]http://www.theotherzone.com/wii/pal/RUKPGT.png[/url]
The one on the site is :WiiMonkey said:Taz just tried to upload Spyfox in dry cereal (RDLP70) but it is already on there with wrong cover this is the pal (well uk version)
Its really only any good because of everyone on here adding to it. Some amazing guys on here. Coders , developers , graphic designers and just people generally willing to help.Stang said:Your website is an awesome resource taz, thank you
djtaz said:The one on the site is :WiiMonkey said:Taz just tried to upload Spyfox in dry cereal (RDLP70) but it is already on there with wrong cover this is the pal (well uk version)
They looked the same to me ?
Stang said:Heya taz, I went through my games as well as your database, seems these three are missing.
Baroque ntsc-u
RM6EEB
Ben 10 Alien Force ntsc-u
RWTEG9
Nights Journey of Dreams ntsc-u
R7EJ8P
Stang said:Heya taz, I went through my games as well as your database, seems these three are missing.
Baroque ntsc-u
RM6EEB
Ben 10 Alien Force ntsc-u
RWTEG9
Nights Journey of Dreams ntsc-u
R7EJ8P
With the system as it is , we are going to get a lot of duplicates.xem1x said:Actually R7EJ8P is NTSC-J, DJtaz please remove from NTSC. Sorry for mishap.
Also, RM6EEB Baroque (USA) & RM6E99 Baroque(???) are Duplicates..
http://wiird.l0nk.org/wp/15 states RM6EEB is USA, not sure what the other is