Homebrew Homebrew game Ultimate Switch Port Thread

 
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Last edited by itouchdennis,
Hello,

Here is the Dark Cloud 2 - Dark Chronicles "Demo" because it bugs out after chapter 1 :rofl:
https://github.com/Vroccolli/ChronicleTwo-Switch-Packager

It runs at 20-30 fps with a bit of overclocking! Included auto-save from the base PC recompile.

There is a better one from the official source coming soon ( as mentioned in my last post). I have tested both! Theirs is way better with a smooth 60 fps on base switch. BUT At least the version i have is crashing more often at this given time.

But Good news the saves are compatible between the NSOs ;) So i will not be optimizing in the future but feel free to enjoy NOW!
 
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With all the progress in Switch ports lately, and the amazing performance of games like Dusklight, I'm surprised that Melee-nx is not in a more playable state. I'm genuinely interested to know if this issue is to do with the game engine, or something else. I'm considering setting a bounty for a fully featured Melee port like Dusklight, with support for mods and stuff like Training Pack and Uncle Punch, but not sure if it would be in vain due to some inherent issues slowing progress on this port.
 
Phantom Blade Executioners.


I don't even know if the game is good. I still need to test it on my Android tablet.

I don't know why this game was removed from all stores. Today it can only be caught on the official website.

If anyone is interested in porting. I think the library on our beloved Switch would be a good addition. And take advantage of Phantom Blade 0's momentum to play what I believe to be a spin-off.
 
Hey S4J, I tried your GoldenEye XBLA port—amazing work! The controls are a bit off (shooting is on the left trigger, and the analog look sensitivity feels a bit weird) and the performance isn't consistent. Are you planning to release this on GitHub, or will you be updating this port? Thanks again!
 
Mirror's Edge, Perfect Dark Zero, Enchanted Arms, Infinite Undiscovery.
They all been decomp, I tried working on enchanted arms but I'm tied with a not enough efficient computer. I will try with cloud computing for the heaviest tasks this weekend (never had that much time either) but I don't have much hope😭
And what about Dead Rising? 🫨

I'll probably stick to PS2 and PS2 games after on.
 
With all the progress in Switch ports lately, and the amazing performance of games like Dusklight, I'm surprised that Melee-nx is not in a more playable state. I'm genuinely interested to know if this issue is to do with the game engine, or something else. I'm considering setting a bounty for a fully featured Melee port like Dusklight, with support for mods and stuff like Training Pack and Uncle Punch, but not sure if it would be in vain due to some inherent issues slowing progress on this port.
I think its more that KawaiiBunga is just working on other projects. In Discord they mention working on optimization and coming back to melee soon.
 
https://github.com/FurryLilManChild/MP2-nx

Not my work but found this today - the Echoes Unbound (Metroid Prime 2 Echoes decomp) has been ported to Switch.

Only played the first few minutes but performance seems excellent (I haven't overclocked at all) and it adds some QOL like save states, cutscene skipping etc.)

My prayers are answered!
 
https://github.com/FurryLilManChild/MP2-nx

Not my work but found this today - the Echoes Unbound (Metroid Prime 2 Echoes decomp) has been ported to Switch.

Only played the first few minutes but performance seems excellent (I haven't overclocked at all) and it adds some QOL like save states, cutscene skipping etc.)

My prayers are answered!
This runs so well at stock clocks, perfect.
Thanks a lot, FurryLilManChild! 😁
 
Oh, I had the game on GC at its release, but I didn't like it much back then so I never finished it. Might give it a try
 
Aware of Dark Cloud 2, but any work on Dark Cloud 1 for switch? Emulating on NetherSX2 works pretty good but a native version would be epic.
 

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