2 new ports from me:
Sonic Dash and Sonic Dash 2: Sonic Boom
https://github.com/ChanseyIsTheBest/sonicdash_nx
https://github.com/ChanseyIsTheBest/sonicboomdash_nx
Also Banana Kong port that I didn't post its own thread for:
https://github.com/ChanseyIsTheBest/bananakong_nx
Currently working on:
Sonic at the Olympic Games 2020
Clone Hero
Bugdom 1/2 source ports
Oceanhorn: Chronos Dungeon
Stalled progress issues:
Bejeweled Classic - real big pain in the ass to get stuff working
Planned:
Tales of the Rays
Street Fighter 4
Kingdom Alliance Rush 5 / Other games in series?
Worms 3/4
Sonic World Fangame
Slay the Spire 1 Mobile w/Mod loader
Banjo Kazooie Nuts and Bolts port (hard probably not going to do for a while)
Bugs/Features to implement one day/sometime:
Angry Birds Classic - implement chinese title screen & splash screen + infinite power ups
Bloons TD 5 - implement shop unlocks
Lara Croft GO - implement DLC outfits and paid hints
Deus Ex GO/Hitman GO - implement paid hints
Slay the Spire 2 - A lot of fixes + Multiplayer
Revolt - include swaping A/B : X/Y using D-pad for steering
Bloons Adventure Time TD - slightly improve save editor
Papa Pear - probably hard to fix but fix animation issue when getting large powerup
MBHaxe - online support plus keyboard pop up once per session + original game cursor
PVZFusion - update to latest game version
Phigros - fix video bug
Bad piggies - add save editor
Zookeeper dx - make game work with any directory
Where's my water - delayed audio on tapping menu icons
Other bugs people report
Once I get this all done I might stop porting probably I would have done everything I would have want to get done. I mean I've done 50+ ports at this point... I'll be taking a break for a bit once my AI subscription lapses in a couple days.