Homebrew Homebrew game Ultimate Switch Port Thread

Monday update complete.
31 32/189 Updated Entries.
The following titles are new or reached 1.0.0 status in the past 7 days:

Special thanks this week goes out to:
Flycast team, MiaouMeowMiaou, LibRetro, NaGaa95, 1timewire1, aks796, ChanseyIsTheBest, StevensND, bryantheboi, Alexgg1014, boraeskicioglu, reflex909, HarbourMasters, bshurikan, Thorhax, FWGS, NZP-Team, Swiizyu, kandowontu, and SirSamael.
 
I know it's probably way too early to expect development on a Super Smash Bros Melee port to have begun, but the game completed decompilation today. If anyone hears of a Switch port project in the works let me know, I want to follow all the details
 
  • Love
  • Like
Reactions: Kameryn and digdat0
View attachment 588898CastleVania ReVamped (Lv.4 Games, GameMaker Studio 2 YYC). Switch Port: https://github.com/bshurikan/cvrevamped_nx

This is a fork of the open-source fan game tailored for Switch: touch overlay removed, controls mapped for Joy-Con (B jump, A subweapon, Y attack, X weapons menu, Minus map, Plus pause menu).

Uses a YYC build for full native speed - expect silky smooth 60 fps in most areas; heavy rooms may dip slightly.

Not affiliated with Lv.4 Games, Nintendo, or Konami. Fan project only.

Enjoy!
Good evening! I’m playing this port of *Castlevania ReVamped* on my hacked Switch, and I’ve run into a bug that makes it impossible to beat the game. When I enter the room to fight the Mummy boss, my character gets stuck. Is there any way to fix this? I’m not sure if anyone else has encountered this issue.
 
Hi everyone!

I recently discovered the NBA Jam Switch port by delsonazevedo and I'm really excited to see NBA Jam running on Switch.

I noticed that the current release requires extracting libnbajam.so, libNimble.so, and main.obb from the Android version. I do own the Android game, but I'm not very technical and the process is a bit complicated for me.
Would it be possible in a future release to make the installation easier, perhaps with a more user-friendly setup/installer where users who own the Android version only need to provide the required game data?
I'm not asking for the copyrighted game files to be redistributed—I'd just love an easier way to set up the port using my own copy.

Thanks to everyone involved in the port! 🏀
 

Site & Scene News

Popular threads in this forum