Homebrew Homebrew game Ultimate Switch Port Thread

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Special thanks this week goes out to:
Flycast team, MiaouMeowMiaou, LibRetro, NaGaa95, 1timewire1, aks796, ChanseyIsTheBest, StevensND, bryantheboi, Alexgg1014, boraeskicioglu, reflex909, HarbourMasters, bshurikan, Thorhax, FWGS, NZP-Team, Swiizyu, kandowontu, and SirSamael.
 
I know it's probably way too early to expect development on a Super Smash Bros Melee port to have begun, but the game completed decompilation today. If anyone hears of a Switch port project in the works let me know, I want to follow all the details
 
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View attachment 588898CastleVania ReVamped (Lv.4 Games, GameMaker Studio 2 YYC). Switch Port: https://github.com/bshurikan/cvrevamped_nx

This is a fork of the open-source fan game tailored for Switch: touch overlay removed, controls mapped for Joy-Con (B jump, A subweapon, Y attack, X weapons menu, Minus map, Plus pause menu).

Uses a YYC build for full native speed - expect silky smooth 60 fps in most areas; heavy rooms may dip slightly.

Not affiliated with Lv.4 Games, Nintendo, or Konami. Fan project only.

Enjoy!
Good evening! I’m playing this port of *Castlevania ReVamped* on my hacked Switch, and I’ve run into a bug that makes it impossible to beat the game. When I enter the room to fight the Mummy boss, my character gets stuck. Is there any way to fix this? I’m not sure if anyone else has encountered this issue.
 

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