ROM Hack Two new translation projects to announce

  • Thread starter Thread starter valyr
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Looks to me like you have some interest in this project, but if you need any further help just msn with any msgs and I will request which ever information needs translating as always.
 
I can't wait for the Kimi no Yusha translation. I just looked into the game today and I love the old school turn based RPG style (My favorite type of RPG). It's a shame everyone is changing the turn based games for more action rpg's....

I've started playing it and its really good so far. I've been playing these games so long I can figure out the controls pretty quickly. I will definately be looking out for your translation though Valyr
smile.gif
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psycoblaster said:
I just looked into a file in the folder called "dungeon", and no luck on pointers. There seems to be a header, so probably a pointer table that I don't know of calculating.
The headers are file tables; each of those DungeonTalk files contains several dat files. I've written a packer/unpacker for those; now I'm looking into the format of the script itself.
 
Character Image
25xxyyzz

x - Character
02 = Tio
63 = Slime
85 = Yellow Slime

y - Expression

z - Side
00 = Left
01 = Right

Text Box
2Bxx03000100yyyyzzss...ss0506

x - Side
00 = Left
01 = Right

y - Speaker
4D00 = ??? (Tio)
6400 = Slime

z - Length of text in bytes
s - Text

Still determining what the rest of the text box options do.
 
nope, I haven't looked into it in more depth. I was busy doing some of my own trans.

Well, I guess you know everything that's necessary.

darth got
Text Box
2Bxx03000100yyyyzzss...ss0506

x - Side
00 = Left
01 = Right

y - Speaker
4D00 = ??? (Tio)
6400 = Slime

z - Length of text in bytes
s - Text

and noitora says he knows the format of the pointers, so the script trans can start already.
I think I'll look into the arm9 binary right now.

I see lots of text in the arm9.bin.
but the pointers are easy to calculate.
but the texts seems tightly packed, so I think there will be SOME trouble in translating the text in the arm9 binary unless you can can change and re calculate ALL of the pointers.
 
yes this project is on i will post a seperate topic for it soon as i am having computer problems at present
and have to do a full re-install of my OS
 

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