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I'm trying to use Tinke to edit the font graphics of a game (Pokémon + Nobunaga no Yabou, the original Japanese version of Pokémon Conquest) for translation purposes. According to this post, it's stored in overlay9_11 (not sure if it's all the fonts or just the most common one), but I don't know how the file is formatted (the image attached in that post may have helped). The file seems to start with some header data, then a list of all the characters supported (in the Shift JIS encoding). After that seems to be the font graphics, or at least something that resembles the graphics for the first three characters ( , 、, and 。), and then what appears to be garbage data. The graphics seem to be either 1bpp or 2bpp.
Font graphics displayed with 1bpp:
Font graphics displayed with 2bpp:
Font graphics displayed with 1bpp:
Font graphics displayed with 2bpp:
Last edited by Yousurname,






