I'm attempting a translation of Morfeo's AR Mystery Gift code for Pokemon Emerald on the GBA and I've hit a brick wall.
I've been doing some research and from my understanding a code requires a memory address, an identifier of what the code is doing and then some value to actually do something to the memory address except that there doesn't appear to be any of that within these codes. I am unable to locate common ground between any of these 64bit lines of code and I can't even find locate a simple string contained within these hex values.
I'm out of ideas and looking for a push in the right direction since the only thing I can think of right now is brute forcing each value into it until it works. (Which isn't exactly feasible.)
For consistency sake, I'm working on the Mystic Ticket MRF for Pokemon Emerald located within the package created by Morfeo and located here. http://rapidshare.de/files/31999198/Tickets_AR.zip.html
Thank you for your assistance.
Edit: I'm under the belief that AR codes are encrypted (can't really find anything on this) and I'm playing around with AR Crypt converting it from AR v3/4 to Raw. Not sure if this is the right path, but they all seem to have the same location in memory now at least.
I've been doing some research and from my understanding a code requires a memory address, an identifier of what the code is doing and then some value to actually do something to the memory address except that there doesn't appear to be any of that within these codes. I am unable to locate common ground between any of these 64bit lines of code and I can't even find locate a simple string contained within these hex values.
I'm out of ideas and looking for a push in the right direction since the only thing I can think of right now is brute forcing each value into it until it works. (Which isn't exactly feasible.)
For consistency sake, I'm working on the Mystic Ticket MRF for Pokemon Emerald located within the package created by Morfeo and located here. http://rapidshare.de/files/31999198/Tickets_AR.zip.html
Thank you for your assistance.
Edit: I'm under the belief that AR codes are encrypted (can't really find anything on this) and I'm playing around with AR Crypt converting it from AR v3/4 to Raw. Not sure if this is the right path, but they all seem to have the same location in memory now at least.