Touhou DS v0.6 Weeaboo has released a new version of his shooter Touhou DS which is a shooter based off the Touhou Project series. Several bugs has been fixed and other improvements has also been made. Among the changes are the addition of scores/hi-scores, the ability to change background music and the possibility to script own enemy patterns. The restriction of only one level in the earlier versions has also been removed which enables the use of multiple levels. To see all the changes made, please read the changelog below. Changelog: v0.6 2008-09-29 ================================================================================ bugfixes: Fixed a memory leak in the parser. Some temporary memory wasn't released correctly which caused the program to run out of memory prematurely. Using the restart button several times caused the game to hang. This doesn't happen anymore now the memory leak in the parser has been resolved. After exiting a level using the quit option, sprites would get bugged. For example, transparent areas would turn white or certain images would be flipped. Fixed a text-positioning bug in the text renderer. Calling a spell or object from another script file didn't work. improvements: Replaced the player and enemy graphics by larger and better looking ones. Improved hitbox-center-indicator visibility. Better antialiasing for the DS buttons on the options screen. Added scores and hi-scores. Hi-Scores are saved per game, difficulty, character. The game now shows a Restart/Quit selection when you lose all your lives instead of just continuing. You can now have more than one level. The default textures can be overridden on a per-level basis. Added a command to the scripting language that can change the background music. Reimu now has homing bullets. Direct Offsite Download Mediafire download Rapidshare Download Source Edit: I'm having problems uploading the file to Gbatemp's Download Center, but I'll try again later.