Yes, as I reported earlier, there are slowdowns on Supercard. (I'm using the CF version.) When it should be moving faster, it often begins to stutter. Not unplayable but quite anoying.
um whats so great about this game?!....someone said you should stay close to the other lines and then you get faster? doesnt work for me... this game could fit on 50kb why is it 128 mbit?^^
i hope the other 2 are better.... and the next 4 coming in 2 weeks
I think it's one of the best GBA titles released. It's shockingly simplistic at first but when you look closer, there is a lot of gameplay and content to it (for a 25$ game). It's definitely worth buying.
It is really a piece of art. A racing game reduced to moving right all the time. Still it has all the typical elements of a racing game: Steering (up and down in this case), obstacles, slowdowns, turbos, a turbo/lifemeter combination clearly stolen from F-Zero, laps, ... The end product is just as challenging as a "real" racer and has at least as much gameplay and content. The bonus mode further adds to the value because it plays quite different from the main game.
I'll say it again:
dotstream is pure awesomeness.
The staying close to the other lines thing works. Look at the two bars at the botton. The thick one is your speed. The thin one is your staying-close-to-other-lines-meter. You have to stay close to others for quite some time without too much moving around in between to fill this. Once this rises above your speed, you will get faster. Not amazingly fast, just enough to catch up. It's only one of the many things you have to take care of, though. Moving up and down makes you fall back quite a bit, for example.