It's just a way of speaking. By that I implicitly meant new games or anything new on the DSiWare.mercluke said:the dsi has had like 2 updates since it's 2008 release so i'm not sure why you'd think there will be any more...
look at wii updates, they add nothing (since sd card play back in 4.0) and are just there to stop you from softmodding (just as 1.4 did for dsi and stopped people accessing the shop to download flipnote)
Let's just say I have a really bad way of phrasing my thoughts. You can notice that practically all the topics I post in xDmercluke said:ohhh, you were just trying to confuse me, weren't you >
*pokes .psyched with a stick*
yeah, like with the gba, games will still come at first for ds/i but eventually it will all be for 3ds
that said, hopefully it will take as long to die as the ps2 did/is take/taking to die after ps3 release![]()
.psyched said:Do you think it'll still be supported after the 3DS's release? I mean, my DSLite was broken, so I bought myself a DSiXL. But now, I'm wondering: Was my purchase a dumbass move?
gosub said:DSi XL will easily have a place after 3DS. Bigger screen, probably crisper in non-3D games, and so forth. The DSi, maybe not.
3DS does two things that you can't with an XL. It has 3D and it has extra sensors. When you need those, you need a 3DS. Not all games will use them. Others will use them badly. Just look at the PS3 motion controls - most games don't use them AT ALL, and in many of the games that do you either turn them off or wish you could. There will be good 3D games and bad 3D games, good motion games and bad motion games. Some of these will run fine on the XL and you won't be missing anything. Others you will need and want a 3DS for, because hopefully there will be some really awesome uses of the platform. But this is not a strict example of one platform succeeding another. It's more like if Microsoft released a separate Xbox console which had Kinect built in instead of a plug-in device - you could buy the 360 or the 360K, and the only difference would be when you want to go play a Kinect-enabled game (and meanwhile it only works on smaller televisions?). There's no way to make sense of this without seeing what sorts of games get published, but the old platform doesn't suddenly become obsolete either since its core features aren't being updated.
Weird side point. It's likely that the best thing which could happen for the DS platform (and Nintendo's revenue) is for the 3DS to get chipped quickly. Publishers may feel pressured to develop for 3DS irrespective of their ability to exploit the platform features well since it's "more secure" i.e. not subject to the rampant bootlegging which occurs for the DS proper. This could lead to a round of shitty 3D games (more than we'll get already) at the expense of what might otherwise be solid DS titles, leading to a move away from DS development concurrent with underwhelming 3DS development. Not good. 3DS gets cracked quickly, hopefully this idea dies before anyone starts making policy on it, and hopefully the DS/3DS platform will be stronger for it. (Plus, homebrew-capable 3D device with a number of useful built-in sensors...)
Kingfield said:The 3DS is an entirely different console. Once its out, any original DS (and variations) will be phased out.
Not from anything I've read on either count, and directly contradicting what I have read in the way of Nintendo press releases. Show your work. FUD posted by some random dude on a forum doesn't count.
Also, future availability seems pretty irrelevant to current purchases since current availability is fine.
QUOTE(Kingfield @ Aug 30 2010, 03:01 AM) That's like saying you can play Wii games that don't require motion control on the Gamecube.
gosub said:...will work absolutely fine on the original because it's effectively the same damn platform other than those bonus elements. 3DS doesn't support DS carts because of some added backpat functionality - it supports DS carts because it's still a DS.
gosub said:Kingfield said:The 3DS is an entirely different console. Once its out, any original DS (and variations) will be phased out.
Not from anything I've read on either count, and directly contradicting what I have read in the way of Nintendo press releases. Show your work. FUD posted by some random dude on a forum doesn't count.
Also, future availability seems pretty irrelevant to current purchases since current availability is fine.
QUOTE(Kingfield @ Aug 30 2010, 03:01 AM) That's like saying you can play Wii games that don't require motion control on the Gamecube.
Right, because that's a totally analogous situa...wait, no it's not. Not at all. Where did you even get that from?
It's much more like PS3 Slim versus PS3, if Move was somehow only compatible with Slim. Games released after Slim which don't use Move or which don't require Move will work absolutely fine on the original because it's effectively the same damn platform other than those bonus elements. 3DS doesn't support DS carts because of some added backpat functionality - it supports DS carts because it's still a DS.

.psyched said:Do you think it'll still be supported after the 3DS's release? I mean, my DSLite was broken, so I bought myself a DSiXL. But now, I'm wondering: Was my purchase a dumbass move?
Normal DS games are okay with me =Ospinal_cord said:.psyched said:Do you think it'll still be supported after the 3DS's release? I mean, my DSLite was broken, so I bought myself a DSiXL. But now, I'm wondering: Was my purchase a dumbass move?
The DSi is barely supported now, never mind after the 3DS release. There are like 3 true DSi games released and the DSiWare store is a pathetic half-arsed attempt at apple AppStore.
The only thing you are really getting out of buying a DSiXL are better quality screens than a DS.

lolwut. 3DS has improved hardware and graphic capabilities. Games on the 3DS won't be able to run on a DSi or XL. Their completely different consoles. Like the transition from GBA to DS.gosub said:DSi XL will easily have a place after 3DS. Bigger screen, probably crisper in non-3D games, and so forth. The DSi, maybe not.
3DS does two things that you can't with an XL. It has 3D and it has extra sensors. When you need those, you need a 3DS. Not all games will use them. Others will use them badly. Just look at the PS3 motion controls - most games don't use them AT ALL, and in many of the games that do you either turn them off or wish you could. There will be good 3D games and bad 3D games, good motion games and bad motion games. Some of these will run fine on the XL and you won't be missing anything. Others you will need and want a 3DS for, because hopefully there will be some really awesome uses of the platform. But this is not a strict example of one platform succeeding another. It's more like if Microsoft released a separate Xbox console which had Kinect built in instead of a plug-in device - you could buy the 360 or the 360K, and the only difference would be when you want to go play a Kinect-enabled game (and meanwhile it only works on smaller televisions?). There's no way to make sense of this without seeing what sorts of games get published, but the old platform doesn't suddenly become obsolete either since its core features aren't being updated.
Weird side point. It's likely that the best thing which could happen for the DS platform (and Nintendo's revenue) is for the 3DS to get chipped quickly. Publishers may feel pressured to develop for 3DS irrespective of their ability to exploit the platform features well since it's "more secure" i.e. not subject to the rampant bootlegging which occurs for the DS proper. This could lead to a round of shitty 3D games (more than we'll get already) at the expense of what might otherwise be solid DS titles, leading to a move away from DS development concurrent with underwhelming 3DS development. Not good. 3DS gets cracked quickly, hopefully this idea dies before anyone starts making policy on it, and hopefully the DS/3DS platform will be stronger for it. (Plus, homebrew-capable 3D device with a number of useful built-in sensors...)