The Dark Mod Version 2.08 release

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The Dark Mod is a free first person stealth game inspired by the Thief series by Looking Glass Studios.
Now Version 2.08 has been released.
A complete changelog can be found here.
Long in development, many fixes related to Multi-Core, Uncapped FPS, and the 64-bit migration are now available.
TDM 2.08 goes further with the process to modernize coding standards in TDM, replacing legacy OpenGL functions and ARB Assembly shaders with modern techniques.
Mappers will be pleased to see many new quality assets as well as enhancements to rain, fog, skylight, AIs and visportal diagnostics.
For the eye-candy crowd, new Bloom, 64-bit color mode, and SSAO options have been added!
For Linux users, the project can now be compiled via CMake.

Better Visuals: Cabalistic has finally added the much requested SSAO feature to TDM. Using a method called Scalable Ambient Obscurance, now areas with flat ambient lighting come alive with new detail! He’s also implemented a new Bloom method, and brightness and gamma will no longer interfere with desktop brightness.

Better AI: Grayman has refined the AI yet again, for instance ensuring that sitting and lying aren’t thwarted by obstacles.

Better Gameplay: The player’s ability to move and interact with the environment has been improved thanks to fixes to mantling as well as climbing ropes and ladders.
Ragdolls are easier to handle and shouldering them is accompanied by an animation.

Better Mapping: The mapper’s toolkit has seen several enhancements. A new X-ray surface and new spectrum spawnargs modify how objects are perceived.
Rain is much less taxing and uses static collision detection to limit its fall. New visportal diagnostics make it easier than ever to track down notorious internal leaks.

Better Performance: The dev team has as always been hard at work making improvements to performance and laying the groundwork for even more improvements in the future.
Multi-Core’s stability has been enhanced and is no longer listed as an “Experimental” setting.

New Assets: Many quality textures and models were added by both Team members and community contributors.
Especially of note is the inclusion of Kingsal’s manbeasts and Springheel’s new zombies, and expect to catch glimpses of the werebeast. If you are a mission author, please take a look here.

New Sounds: The player’s movement is now accompanied by new sounds when mantling, swimming and sliding down ropes and ladders.

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  • BigOnYa @ BigOnYa:
    Not even an original either original melody is from the Cars
  • BakerMan @ BakerMan:
    wait i thought it was the steve matthews band not the cars
    +1
  • K3Nv2 @ K3Nv2:
    It was cool he made it like the old ones but felt too obvious on what it'd be
  • Xdqwerty @ Xdqwerty:
    @BakerMan, the movie or actual cars?
  • BigOnYa @ BigOnYa:
    Yea you right maybe was Steve Miller band, my bad
  • BakerMan @ BakerMan:
    yeah, i may be a dumb teen on the net, but i at least i know classic music like that
    +1
  • BakerMan @ BakerMan:
    @Xdqwerty neither, a band called the cars
    +1
  • K3Nv2 @ K3Nv2:
    Rappers rarely use original melodies that's the entire point of sampling
    +3
  • BakerMan @ BakerMan:
    samples and interpolations
  • BigOnYa @ BigOnYa:
    Dr Dre produced obviously also, so I'm sure they paid a pretty penny just to use it
  • K3Nv2 @ K3Nv2:
    His original lose yourself hit came from Steven Tyler
  • BakerMan @ BakerMan:
    like future and metro, kanye and the game, and logic sampling a part from an eazy e song, which was an interpolation from fuckin gumby of all things
  • K3Nv2 @ K3Nv2:
    Nah most of them are all friends that gives the green light probably a division under UMG
  • BakerMan @ BakerMan:
    i was talking about my previous message, i'm just a slow typer
  • BigOnYa @ BigOnYa:
    Or they are rich enough, possible they just bought the album rights outright
  • K3Nv2 @ K3Nv2:
    Powerful people know powerful people celebrates politic more than we think
  • K3Nv2 @ K3Nv2:
    8M views in less than 24 hours on m&ms new song still pretty impressive
  • BigOnYa @ BigOnYa:
    Nope,the rights to "ABRACADABRA" are owned by "Sailor Music Group", so I'm sure it cost them to use it. Its not owned by Steve Miller band even anymore.
  • K3Nv2 @ K3Nv2:
    Oh yeah in tomorrow's news: Rapper gets sued over a sample
  • BigOnYa @ BigOnYa:
    They do nowdays, for big monies, not so much back in the day tho, yea
  • K3Nv2 @ K3Nv2:
    He's under Capitol records which is owned under UMG
  • K3Nv2 @ K3Nv2:
    Probably fans of each other anyway
  • BigOnYa @ BigOnYa:
    Either way I'm sure its only a drop in the bucket compared to what they will make
    BigOnYa @ BigOnYa: Either way I'm sure its only a drop in the bucket compared to what they will make