Before you ask, I have the game decompressed through DSLazy and can view the files in Crystal Tile and Tinke. The problem is that if i do a search through all the files in there in a straight text editor (in this case UltraEdit), nothing comes up that resembles Romanized text from in the game.
Doing some googling has lead me to someone who did a script dump years ago, and the dump has been lost to time. However I found this thread archived somewhere and this quote struck me:
I have no idea where to begin to decrypt this file in a way i could re-encrypt it. After that I would need to figure out how scripting works in this game, and overcome those hurdles.
This is more of a learning exercise than anything else and probably won't yield anything other than some examples and then a lack of interest, but it maybe useful as a reference to future hackers.
Doing some googling has lead me to someone who did a script dump years ago, and the dump has been lost to time. However I found this thread archived somewhere and this quote struck me:
..Dumps of the MsgPack.bin file (one for JP version, one for EN version), which is LA2's main dialogue library (but not its actual script file). The majority of dialogue, save for a few lines, can be found here.
The one that took me a little effort is the EN one, which is encrypted. The JP one is in plain text..
I have no idea where to begin to decrypt this file in a way i could re-encrypt it. After that I would need to figure out how scripting works in this game, and overcome those hurdles.
This is more of a learning exercise than anything else and probably won't yield anything other than some examples and then a lack of interest, but it maybe useful as a reference to future hackers.







