Hacking tempAR for PSP Go 6.20 pro?

  • Thread starter Thread starter pokefloote
  • Start date Start date
  • Views Views 2,745
  • Replies Replies 5

pokefloote

Well-Known Member
Member
Joined
Mar 20, 2009
Messages
2,669
Solutions
1
Reaction score
1,074
Trophies
2
XP
2,029
Country
United States
Does anyone use tempAR with their Go? I've tried v1.63, the cheats show up but when I press X they don't activate or anything. They don't change color, there is no Y or N or anything showing any change.

The v1.5 shows the cheats, and they change colors when I press X, but the actual cheats don't activate.

If someone could help me out with this, that'd be great. CWcheat was what I used to use, but I cant save the database so I have to re-enable the cheats every time I load the game. I'm using a cwcheat .db file, it says tempAR is compatible with it, but I don't know.
 
That's what I've been doing, I press the music note and it says [cheats on]..

EDIT: Do you guys have in game.txt "ef0:/" or "ms0:/"?
They both seem to run the plugin from my internal (i don't have an M2)
 
for me, I have tempAR in both the internal and external memory

If I only have it in internal memory, cheats won't work on the games in the external memory
 
I'm re-downloading from raing3's site (it's version 1.62-3, it says)

OH! It's my cheat.db, I'm using the one that darkshinigami(?) posted in another thread here, it's for cwcheat but I thought it worked for tempAR...

I loaded another .db that was included (im testing on monster hunter portable 3rd) and it loads the cheats with the [Y] and [N] unlike before it didn't show those.

EDIT: Found a .db that works. Thanks guys!
 

Site & Scene News

Popular threads in this forum