Opening movie? Are you aware its very hard (impossible) to play videos in nds homebrew? Or it will have such a bad framerate youd d drop the idea, ensure you do know nds limitations before doing unnecessary work.
Good luck though
did you make any homebrew before, you can't break the ds HB barrier , especially with no experience
What's a DS Homebrew Barrier and does it taste good with garlic sauce?did you make any homebrew before, you can't break the ds HB barrier , especially with no experience
ViDSnips. Among others.Opening movie? Are you aware its very hard (impossible) to play videos in nds homebrew? Or it will have such a bad framerate youd d drop the idea, ensure you do know nds limitations before doing unnecessary work.
Good luck though
It can, especially with the addition of some of my Nitro access libraries thanks to which you can easily stream content from FAT/Nitro to RAM.Implying DS Game Maker can make anything better than nothing.
Skip the first two and learn C, then start reading up on C++.no offense, but your project is doomed...first learn how to program in basic, than go to python/Java and later to C++. After you have experience in it, you can try to make a game...
was it a gba homebrew?What's a DS Homebrew Barrier and does it taste good with garlic sauce?did you make any homebrew before, you can't break the ds HB barrier , especially with no experience
I've seen Tekken on the GBA, I can't see why it would be undoable on the DS.
It was a commercial game, still, it was very much real.was it a gba homebrew?What's a DS Homebrew Barrier and does it taste good with garlic sauce?did you make any homebrew before, you can't break the ds HB barrier , especially with no experience
I've seen Tekken on the GBA, I can't see why it would be undoable on the DS.
it's not impossible but needs experience and effort if you want it to be decent, another way of doing it is maybe doing it on DOS and using the ds emulator for it
i said maybeIt was a commercial game, still, it was very much real.was it a gba homebrew?What's a DS Homebrew Barrier and does it taste good with garlic sauce?did you make any homebrew before, you can't break the ds HB barrier , especially with no experience
I've seen Tekken on the GBA, I can't see why it would be undoable on the DS.
it's not impossible but needs experience and effort if you want it to be decent, another way of doing it is maybe doing it on DOS and using the ds emulator for it
Why would you want to make a DS game via a DOS emulator? You'd only cut yourself away from valuable CPU resources, losing them on x86 emulation.
Say no more.ds homebrew is more limited than a commercial gba game.
i challenge anybody to make a ds homebrew like a full retail game like pokemon, golden sun, or kingdom hearts, although ds homebrew can exeed gba games graphically, most of those are shorter that gba games (alien ds for example)Say no more.ds homebrew is more limited than a commercial gba game.
It's not.
i challenge anybody to make a ds homebrew like a full retail game like pokemon, golden sun, or kingdom hearts, although ds homebrew can exeed gba games graphically, most of those are shorter that gba games (alien ds for example)Say no more.ds homebrew is more limited than a commercial gba game.
It's not.
That was not your point. Your point was "It's more limited" wheras the only limit you proved is the laziness of the creators. If a project is cancelled then it's cancelled, but not due to hardware limitations, mister.i challenge anybody to make a ds homebrew like a full retail game like pokemon, golden sun, or kingdom hearts, although ds homebrew can exeed gba games graphically, most of those are shorter that gba games (alien ds for example)Say no more.ds homebrew is more limited than a commercial gba game.
It's not.
My god! Never tell someone to start programing in basic, he would try to use those go*ono offense, but your project is doomed...first learn how to program in basic, than go to python/Java and later to C++. After you have experience in it, you can try to make a game...
plus basic is to basic to be a good thing to start with.
Python? Why not, but it may fear him with all those strict rules.
I d say the best is still to learn with some teaching language such as caml because you can easily understand how programming works.
Or just start with C.
That means I'm coding god because I started with C by myself without BASIC and Python or (OMG) Java before?no offense, but your project is doomed...first learn how to program in basic, than go to python/Java and later to C++. After you have experience in it, you can try to make a game...
Now You mention it I think I want some BASIC xD
Truth is that doing work with "Maker" programs is not coding at all and never be, I will never accept things as Game Maker or RPG Maker as CODING...NEVER
i challenge anybody to make a ds homebrew like a full retail game like pokemon, golden sun, or kingdom hearts, although ds homebrew can exeed gba games graphically, most of those are shorter that gba games (alien ds for example)Say no more.ds homebrew is more limited than a commercial gba game.
It's not.
do you mean like Pokemon Shiny Gold and Flora sky?
Doesn't work well on all flashcart,also depends on your microsd speedViDSnips. Among others.
Oh c'mon - get an avi, slash the framerate to circa 20 fps, convert the frames into .jpg or something lightweigh, rip the music, convert to mp3, merge the file, display JPG's while the music's running, display jpg's frame by frame whenever the ammount of cycles finished is divisible by 3 (DS does 60 cycles per second, aprox.). It's really not rocket science if you know how to do it and provided your avi isn't all that big - it's doable.Doesn't work well on all flashcart,also depends on your microsd speedViDSnips. Among others.
It's still a start. Some people get an idea, don't have any idea how to code, learn how to code and THEN get too lazy to finish. Like meeeee...hahaha i laugh at these posts. they have an idea, no idea how to code and looking for recruits. in the end no recruits, ends up not making the game, too lazy.
hahaha i laugh at these posts. they have an idea, no idea how to code and looking for recruits. in the end no recruits, ends up not making the game, too lazy.
You can PM me about code-related issues, I may be able to help you out however I can't be involved in the development full-time - too busy at university at the moment.Updates:
I already Finished Putting Lei Wulongs Moves punch,and Kick but the Grab function is hard to Finish....But i will find solution on how to do this properly... my Friend is busy so i cant ask him on how to do this...
yup you are right i have no recruits but at least i started the game.no one wants or available to help me so... i make it myself...hahaha i laugh at these posts. they have an idea, no idea how to code and looking for recruits. in the end no recruits, ends up not making the game, too lazy.
If some one wants to see how is my project is doing i will post some Sneak Peak on Sunday...
You can PM me about code-related issues, I may be able to help you out however I can't be involved in the development full-time - too busy at university at the moment.Updates:
I already Finished Putting Lei Wulongs Moves punch,and Kick but the Grab function is hard to Finish....But i will find solution on how to do this properly... my Friend is busy so i cant ask him on how to do this...
yup you are right i have no recruits but at least i started the game.no one wants or available to help me so... i make it myself...hahaha i laugh at these posts. they have an idea, no idea how to code and looking for recruits. in the end no recruits, ends up not making the game, too lazy.
If some one wants to see how is my project is doing i will post some Sneak Peak on Sunday...