Taiko nus3bank format

Discussion in 'Wii U - Hacking & Backup Loaders' started by Mariosegafreak, Apr 5, 2017.

  1. Mariosegafreak
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    Mariosegafreak AKA ZeroTheSavior

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    Does anyone have some documentation on the Taiko no tatsujin songs/nus3banks? The nus3bank contains an IDSP file, but it seems they're encoded differently from normal ones and when you try playing them in vgmstream the song will be twice as fast.
     
  2. Felek666

    Felek666 retarded memekid which no one likes

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    I also want to know this.
    Um, you're sure that you didn't enable any speeds up? You can enable that before playing a song.
     
  3. Mariosegafreak
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    Mariosegafreak AKA ZeroTheSavior

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    No. I exported to wav using vgmstream command line and also tested in foobar2000.

    I've figured out most of the file format for Wii U songs but when adding the song in, it doesn't appear in the song list...
     
  4. Felek666

    Felek666 retarded memekid which no one likes

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    Try swapping songs. [Swap already existing song with your own]
     
  5. Mariosegafreak
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    Mariosegafreak AKA ZeroTheSavior

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    Have not tried a self made nus3bank, but music works if you swap a song with one from another Taiko Wii U game.

    Not very related to this thread, but it doesn't work if you replace the song charts with ones from other Taiko Wii U games. sure what the format is, I don't think it's documented anywhere. The game just loads endlessly
     
    Last edited by Mariosegafreak, Apr 13, 2017