Hacking Taiko nus3bank format

Deleted member 282441

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Does anyone have some documentation on the Taiko no tatsujin songs/nus3banks? The nus3bank contains an IDSP file, but it seems they're encoded differently from normal ones and when you try playing them in vgmstream the song will be twice as fast.
 
D

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I also want to know this.
Um, you're sure that you didn't enable any speeds up? You can enable that before playing a song.
 

Deleted member 282441

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Um, you're sure that you didn't enable any speeds up? You can enable that before playing a song.
No. I exported to wav using vgmstream command line and also tested in foobar2000.

I've figured out most of the file format for Wii U songs but when adding the song in, it doesn't appear in the song list...
 
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No. I exported to wav using vgmstream command line and also tested in foobar2000.

I've figured out most of the file format for Wii U songs but when adding the song in, it doesn't appear in the song list...
Try swapping songs. [Swap already existing song with your own]
 

Deleted member 282441

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Try swapping songs. [Swap already existing song with your own]
Have not tried a self made nus3bank, but music works if you swap a song with one from another Taiko Wii U game.

Not very related to this thread, but it doesn't work if you replace the song charts with ones from other Taiko Wii U games. sure what the format is, I don't think it's documented anywhere. The game just loads endlessly
 
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