is this just limited to retroarch or is this a system-wide overclock?Soon™ is now!
so there is no way to improve performance of games with unlock frame rate at this time( such as Resident Evil Revelations 2)RetroArch specific Overclock. Not system wide.
Mario Kart 64 runs well but can have fps drops.
Texture issues after long play with Mario Kart 64 sometimes also are known.
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Maybe drop the internal resolution to gain some fps in high intensive N64 games. That should help.
I'm testing this weekend, and I'll make videos, because the leonidas video is rotten and irrelevant, you don't see the settings, nor the framerate, 10 min of video to see a guy on the phone what's the point?
Mario Kart is perfect 30fps for me...Mario Kart 64 still slow even on MAX clock speed, time to wait for this https://github.com/libretro/parallel-n64/issues/538. Probably need to wait 6 months to a year .
Thank you, thank you, thank you!!!
I'm playing Banjo (amazing), but with several FPS drops (first first world, 1500 OC, low res), any way to reduce these slowdowns? Only the 1700OC?
Sorry for my bad english.
so there is no way to improve performance of games with unlock frame rate at this time( such as Resident Evil Revelations 2)
He means improve framerate in Switch games with overclocking, not within RetroArchMario Kart is running great here too, you can see Mario Kart 64 Performance in the tutorial/overview video above
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Make sure your shader are off. If you had them enabled for another game or core they may still be on causing fps drops. Always a possibility I've made that mistake before.
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Fps will increase overtime as the emulator is optimised. Once the bounty is completed things should run smooth as butter
Actually forget that, I just did a fresh install or RA and all good.Just wondering does anyone know the best settings for Super mario 64, as mine is stuttering big time even with overclock on full.
I don't have shaders on, do have threaded video on, audio latency at 120ms, and internal resolution at lowest.
More detailed overview on the overclocking/underclocking with a BUNCH of RetroArch cores.
Should help answer some questions and give a better understanding on performance with each core.
im talking about a system-wide overclock not a retorarch oneMario Kart is running great here too, you can see Mario Kart 64 Performance in the tutorial/overview video above
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Make sure your shader are off. If you had them enabled for another game or core they may still be on causing fps drops. Always a possibility I've made that mistake before.
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Fps will increase overtime as the emulator is optimised. Once the bounty is completed things should run smooth as butter