Homebrew Discussion Switch overclocking released (improved N64 & PSX emu)

DollyWhipDoll

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This is just boot time improvement, what does it have to do with PSP or overclocking ?

You had to have been following along to understand. I saw CTC mention 1600mhz with Minerva Training. Also, I read somewhere about the faster clock speed helping PSP on Horizon.
 
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ZachyCatGames

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You had to have been following along to understand. I saw CTC mention 1600mhz with Minerva Training. Also, I read somewhere about the faster clock speed helping PSP on Horizon.
Switch's ram can already run at 1600mhz in horizon. And I think the Minerva stuff is mainly for things outside of horizon
 

templeofhylia

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There is a compiled version or something?

one of the devs, m4xw, is sharing it on twitter...kind of. there was a user giving him unnecessary beef and being just a gigantic asshole, so i wouldn't be surprised if he wants to withhold it. i've asked m4xw politely for a compiled binary, and so have a couple of other people. he's sent it to one person so far but not myself.
 

m4xw

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one of the devs, m4xw, is sharing it on twitter...kind of. there was a user giving him unnecessary beef and being just a gigantic asshole, so i wouldn't be surprised if he wants to withhold it. i've asked m4xw politely for a compiled binary, and so have a couple of other people. he's sent it to one person so far but not myself.
actually 2 but I am about to go to bed so..
 

Agusto101

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one of the devs, m4xw, is sharing it on twitter...kind of. there was a user giving him unnecessary beef and being just a gigantic asshole, so i wouldn't be surprised if he wants to withhold it. i've asked m4xw politely for a compiled binary, and so have a couple of other people. he's sent it to one person so far but not myself.
Mm...i see, by the way can someone ask those 2 if they can share it? Because m4xw are busy.
 

Agusto101

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Well doesnt matter its bad force people release something they dont want but already they have so its kind of annoying anyways its a matter of time, better get ready for smash :rofl2:
 
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templeofhylia

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just started playing super mario 64 on my switch and i'm already impressed by the framerate!!! wonder if banjo-tooie works.............no matter how hard i try, i can NOT get that game to boot on my wii u (but banjo-kazooie is fine) so it'd be so nice to finally be able to play it on a console.
 
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chaoskagami

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I’m guess pcvSetClockRate(PcvModule::PcvModule_Cpu, 1785000000) MAX safe speed ?

Pretty sure 1.78Ghz is not a safe speed and will probably cause the battery to overheat and fail.

Also for anyone complaining about this not being implemented by @mx4w or whatever, setting a single speed like that patch is a hack. The ideal way to handle it would be a menu in RA, or even better a KIP that can control the speed globally.

Aside from that, the original clock speed isn't restored correctly in handheld mode in that patch. What it *should* do is use pcvGetClockRate before the first pcvSetClockRate and restore that value on exit.
 
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