Switch local wireless play crashing with ldn_mitm enabled

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vgplayer54

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Hello everyone,
I'm attempting to use the ldn_mitm homebrew application on my Switch to allow for LAN play on my local wireless Internet. The problem is, as soon as I enter the game, go to Communications and begin a local play session, the game looks for other players then, in about 3 seconds, the game crashes.

I confirmed that, when I launch the homebrew app ldn_mitm config and disable ldn_mitm, the game's local play works fine (although obviously without the benefit of LDN). Does anyone know why this is happening or how I can get it working?

Troubleshooting so far: I read that another sys-module may be conflicting and responsible for this so I ensured that the only folders in SD\atmosphere\contents\ were the ldn_mitm and the sys-patch (used for signature patches). I removed everything else.

I am using Switch Firmware 21.2.0
Atmosphere 1.10.2 (latest)
Ldn_mitm v.1.24.0 (says it's compatible with the above listed firmware and atmosphere versions)

Thank you!
 
Bump again...I still can't get it to work for the life of me. I've confirmed it is this app causing the crash, but I don't know what else to try.
 

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