Homebrew RELEASE Switch Backup Manager 1.0

  • Thread starter Thread starter GibaBR
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Does version 1.1.0 works for you when adding nsp?

  • Yes

    Votes: 14 93.3%
  • No

    Votes: 1 6.7%

  • Total voters
    15
  • Poll closed .
I'm guessing this requires CFW to use, right? Is there any way to get hard save backups on a non-modded switch?
Taking a full NAND backup from RCM will include all your saves. There are more steps if you want to extract and use the saves, but a full NAND backup is enough to know the saves are safe.
 
what are the benefits of using this exactly?
if im storing my nsp/xci files on an external Hdd will this program still list them nicely with its icons etc.? if it does i'll defintely need this!!
yes
All I did was add master_key_07.

I can show you my keys.txt in a PM if you want
I'm not sure if it's allowed to share masterkey by PM, but if I can have your keys.txt then I can try test it later
I'm guessing this requires CFW to use, right? Is there any way to get hard save backups on a non-modded switch?
I think you misunderstood what this app is for
but if you meant xci and nsp can only be used on cfw, then yes you're correct
 
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@Garou - Annoyingly, Bitdefender has started to flag 1.2.1 as containing a virus and quarantining the exe. Running this through virustotal is also coming up with 15 hits. Not sure what is now triggering this false positive but flagging this to see if it can be resolved in the next revision.
 
@Garou - Annoyingly, Bitdefender has started to flag 1.2.1 as containing a virus and quarantining the exe. Running this through virustotal is also coming up with 15 hits. Not sure what is now triggering this false positive but flagging this to see if it can be resolved in the next revision.
please see these issues
https://github.com/gibaBR/Switch-Backup-Manager/issues/33
https://github.com/gibaBR/Switch-Backup-Manager/issues/70
https://github.com/gibaBR/Switch-Backup-Manager/issues/100
https://github.com/gibaBR/Switch-Backup-Manager/issues/119

I do not speak on behalf of OP as the owner of this app, but for me, I personally won't do anything to resolve this and will suggest anyone to build it from source code if they have any doubts
 
Last edited by Garou,
hi ,

do you have alternate adress for the file hac_versionlist.json ?
because the pastebin is not updated anymore. ( last update : 30/03 )

thanks
 
Last edited by MOI3,
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hi ,

do you have alternate adress for the file hac_versionlist.json ?
because the pastebin is not updated anymore. ( last update : 30/03 )

thanks
yeah, it's dead. thanks for reporting since I didn't notice it not updating
the certificate was burnt, so it can no longer connect to nintendo server
for now, please just download it manually from reswitched discord
 
Hi,

By any chance, can I get a pointer on where I can get titlekeys.txt?

The one generated with Lockpick doesn't contain titles for DLCs

Thanks
 
First I downloaded from release ( 1.1.9 ).. When I executed nothing happened.. So I downloaded the source and run it with VS2017.. As far as I see there's an error with parsing the keys.. Because in GetKeys method it gives an error in this line:

Code:
                string text = (from x in File.ReadAllLines(KEYS_FILE)
                               select x.Split('=') into x
                               where x.Length > 1
                               select x).ToDictionary((string[] x) => x[0].Trim(), (string[] x) => x[1])["header_key"].Replace(" ", "");

The error is this:
Code:
Exception thrown: 'System.Collections.Generic.KeyNotFoundException' in mscorlib.dll
An unhandled exception of type 'System.Collections.Generic.KeyNotFoundException' occurred in mscorlib.dll
The given key was not present in the dictionary.
Unhandled Exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

I tried with my own keys file and also the older simple keys file in pastebin. It's the same result.

Update: Tried with release 1.2.1, same result..

Update: Just found out there was an error with reading keys file, I replaced and gave correct permissions, now it seems to be working... Though it's working from the compiled source files, the files I got from release still don't work.
 
Last edited by plato79,
Maybe a stupis question, but here i go..
I Have some nsp updates i like to rename to keep track, and it seems switch backup manager make extention _tmp on many of my nsp. what is this, and why??
 
Has development for this stopped?
This was gold to manage my collection filenames!
I could not find any alternative to this jewel, that allows me to list what I have on my hard drives and manage the file names in a very easy way.
Now more recent titles are showing without the info populated, leaving me without any possibility to manage the filenames in an easy way.
 
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Has development for this stopped?
not stopped, but also not as active as it used to
changes that I committed for bug fixes are still merged to main repo, but it's not much so maybe that's why no binary being released
in the mean time you can try the build I made in https://ci.appveyor.com/project/garoxas/switch-backup-manager/build/artifacts. it should contains all the latest changes

Now more recent titles are showing without the info populated, leaving me without any possibility to manage the filenames in an easy way.
try the latest build I mentioned above
if it still doesn't fix your issue, please let me know the list of games that are not working and I'll try to look at them
 
Thanks @Garou
For the ones that I've been isolating as with having problems, title names are not being updated too.
For example, virtua racing.

I can only assume that this is related with out of date titleid databases somewhere?
Is there any way for me to get a a titleid database and have the software go there fetch it manually?
 
Thanks @Garou
For the ones that I've been isolating as with having problems, title names are not being updated too.
For example, virtua racing.

I can only assume that this is related with out of date titleid databases somewhere?
Is there any way for me to get a a titleid database and have the software go there fetch it manually?
you mean sega ages virtua racing?
works fine for me

sbm.PNG


use the exe from the link I gave you earlier
remove the games from the list, and add them back. the app won't automatically rescan your game files if they are already in the list

and aside from DLC, the app will get the game title directly from XCI or NSP. no need for another title database
 
Last edited by Garou,
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Oh it seems to have worked!
I unpacked it to a new directory, put my keys in and hoped it would work out of the blue.

What do I need to do to keep this running updated?
 

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