SwiftShader-Emulate Pixel Shader 3.0?

  • Thread starter Thread starter rockstar99
  • Start date Start date
  • Views Views 10,976
  • Replies Replies 23

rockstar99

Hi
Member
Joined
Dec 3, 2008
Messages
7,372
Reaction score
161
Trophies
1
Age
31
Location
Toronto
XP
733
Country
Canada
Currently on an old compuer(VERY OLD) for a month or 2 because mine is broke and im too broke to fix it.It has shaders 2.0 but i wanna play games like FIFA 11 which require shader 3.0, I have 256 mb of video ram using an integrated graphics card and 4gb RAM with a 2.4 ghz processor.I just saw something called swiftshader which emulated shader 3.0, will it work on my machine?will it lag?
 
Yeah, GHz isn't a definite measure of CPU speed.
And if you're on an old computer, you're likely out of luck. All that SwiftShader does is use CPU power to emulate a GPU, so you'd need a more powerful CPU for that.
 
sssssss.png
 
lolzed said:
Rockstar said:
SO can I run games like TF2 and Pro Evo Soccer 2011 on low settings?Does this SwiftShader emulate T&L also?
TF2 is fairly old...it only requires 1.1 AFAIK
When i run it i get weird colors like everything black, red and blue.
Is it because i dont have t&L?
 
I try running FIFA 10 and TF2.My comp should be able to play TF2 but i get the whole map in black, red and blue.FIFA 10 says i need Hardware T and L, i think thats why the grass is just green with no grass textures
 
Rockstar said:
thats "very old"?
I thought you were talking about a P4 or something
the last gen c2d's arnt that old >_>
that cpu is better then mine
 

Site & Scene News

Popular threads in this forum