Hacking Super Smash Bros error

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Khearts204

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My 3DS currently has a 4gb sd for memory, running gw 2.3b on emunand firmware 8.1.0 but every time I try to start super smash bros (eur & jap) I get the "An error has occurred" black screen and I really don't know what the problem is. Also, all my other games work except super smash
 
If possible try with a bigger SD card, i'm not sure what creates the problem for some people.
 
try copying rom one more time, i get this error first 2 times too.
Did you modified header?
 
Yeah, it's definitely a bad rom.
If your SD card was not big enough you'd just get an eternal black screen, not an error message.

It takes like almost 10 seconds to boot though. That's normal.
 
Its the big Sd card in the 3ds that needs to be over 2gb, the card in the gateway doesn't matter (as long as the game fits ofc)

32GB SD Transcend Black Screen on USA version
32GB SanDick MicroSD in the Gateway
Screen goes black, but then I can see the back-light come on; then it stays black.
I used the "CTR-P-AXCE -copy" rom.
I just reformatted both cards and put the game on there by itself; nothing.

Is 32GB too big? Bad rom? I'm on 4.4U. I reformatted emunand and am reupdating it now...

Edit: Emunand didn't fix it.
Edit2: I tried letting it load for 4 minutes and nothing (lol)
Edit3: My emunand version was 6.1 not 8.1(newest); updated to 8.1 and it worked!
 
An explanation of this would be great. Why is 2 GB's required? Does it do this with retail copies too?
It doesn't need 2GB of empty space... it needs an SD card larger than 2GB.
I'm using an old 4GB one that looks kinda damaged, and it has a little bit less than 3.5GB.
Take away the 1GB used by emunand and plus update data, less than 2GB are left, and Smash still works.
Maybe it needs 1GB of free space?
 
It doesn't need 2GB of empty space... it needs an SD card larger than 2GB.

Actually, I believe it's been proven by someone higher up that the game requires about 2.2 GB's of free space in order to launch. The size of SD card doesn't matter.

I'm still unsure why exactly the game has this requirement. Some form of anti-piracy?
 
I have the original 4gb SDCard in and I bet very little memory left on it and never had any issues with Smash Bros, and all the latest games. Not sure why I read everywhere that it needed extra space. The game take something like 3-4 seconds (may be more) to load up completely though. I believe it does not return to emunand upon exiting though.
 
Actually, I believe it's been proven by someone higher up that the game requires about 2.2 GB's of free space in order to launch. The size of SD card doesn't matter.

I'm still unsure why exactly the game has this requirement. Some form of anti-piracy?

If it's anti-piracy, Nintendo needs to really step up their game.
 
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