And that's why we get the Callie and Marie Amiibo so we can see the City of Color. ( Inkopolis ) RIP.RIP I'm just going to miss the night mode from the splatfests...
And that's why we get the Callie and Marie Amiibo so we can see the City of Color. ( Inkopolis ) RIP.RIP I'm just going to miss the night mode from the splatfests...
But it ain't night during the game...And that's why we get the Callie and Marie Amiibo so we can see the City of Color. ( Inkopolis ) RIP.
Exactly, Splathax isn't working even with all of that, I used Cosmo's codehandler since that way amiibohax works, but I don't know what is going on with this, should I try another TCPGecko installer in my console? If yes, which one? Remember I'm at 5.3.2U, Loadiine.ovh offers the correct exploit only to 5.5.1 users... (I mean explicity the "TCPGecko + Kernel" exploit, that is only for 5.5.X users)I forced night mode by patching MapInfo.byaml in Static.pack and it landed me a 106-0306 temporary NNID ban. If this does the same but in memory, I assume it will do the same thing.
If everything is setup correctly and you have the latest version, then I'm not really sure what's wrong. The only thing that stood out to me is that you were using CosmoCourtney's codehandler. However, I checked with some other people and they say that Splathax works fine with it, so...
What if you do loadiine.ovh's TCPGecko installer? That might work, if you have the option.Exactly, Splathax isn't working even with all of that, I used Cosmo's codehandler since that way amiibohax works, but I don't know what is going on with this, should I try another TCPGecko installer in my console? If yes, which one? Remember I'm at 5.3.2U, Loadiine.ovh offers the correct exploit only to 5.5.1 users... (I mean explicity the "TCPGecko + Kernel" exploit, that is only for 5.5.X users)
Is that a script that runs without python? :o
It's pretty much all the scripts for running without PythonIs that a script that runs without python? :o
Then RIP. I'll miss Splatfests too. :/But it ain't night during the game...
Nah... Loadiine.ovh only shows a few exploits for my firmware (Homebrew Launcher, Loadiine, Wup Installer, NNU-Patcher and anothers exploits, but no any kind of TCPGecko, even the normal one) so TCPGecko isn't even there for me ...What if you do loadiine.ovh's TCPGecko installer? That might work, if you have the option.
Protip: Geckiine uses the same offsets as Loadiine.ovh's GeckoNah... Loadiine.ovh only shows a few exploits for my firmware (Homebrew Launcher, Loadiine, Wup Installer, NNU-Patcher and anothers exploits, but no any kind of TCPGecko, even the normal one) so TCPGecko isn't even there for me ...
EDIT: i tried TCPGecko with normal Codehandler and the results are the same...
Oooh nice job... Let's update this main thread..
You can, but it's still got a couple things internally that need to be ironed out so I would at least keep the other one there alongside it or somethingOooh nice job... Let's update this main thread..
And I already did it... If anyone reports any bugs il add the old one back. Once again nice job.You can, but it's still got a couple things internally that need to be ironed out so I would at least keep the other one there alongside it or something
0x12CDCEE0 is the splatfest ID. So the save has no checksums?I thought I would share my results on the Splatoon save data. You can find them here (and in the associated pastes): http://pastebin.com/hysiQYmF
I have also posted the object-ids for the weapons (in the paste about weapon save-slots). I also (kindof) figured out what was needed to unlock the songs in the Kraken-Amiibo minigame.