ROM Hack [Spider/Database] AR3DS - ARCode Database for 3DS

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The 7.1 browser for your system.
Exactly like this guy right?


found the version he was using, is an EUR version like mine.
http://yls8.mtheall.com/ninupdates/titlelist.php?date=02-26-14_07-05-03&sys=ctr

I dont have my 3ds on me atm so I cant test this, but just making sure this is what your talking about.
I have an old3ds xl with emunand 9.8 and sysnand 4.2, am I going to run into any trouble, when I last tried using 3dnus and installed .cia files I ether got messages saying 'it already exists', 'cant install', or it did install and gateway didnt load so I had to reformat the sdcard
 
Hello guys! I'm new with this Spider exploit so i wanted to know more about how do i make it work.
So, i have a o3DSXL with 4.5 on SysNand and 9.8 EmuNand.
By reading the posts from here, i think what i have to do to make it work is:
- Install the old browser (7.1 i guess?)
- Scan the QR Code while game is running
- ...
- Profit?

Is that it?
 
Exactly like this guy right?


found the version he was using, is an EUR version like mine.
http://yls8.mtheall.com/ninupdates/titlelist.php?date=02-26-14_07-05-03&sys=ctr

I dont have my 3ds on me atm so I cant test this, but just making sure this is what your talking about.
I have an old3ds xl with emunand 9.8 and sysnand 4.2, am I going to run into any trouble, when I last tried using 3dnus and installed .cia files I ether got messages saying 'it already exists', 'cant install', or it did install and gateway didnt load so I had to reformat the sdcard

Delete the old browser first and use DevMenu to install.

Hello guys! I'm new with this Spider exploit so i wanted to know more about how do i make it work.
So, i have a o3DSXL with 4.5 on SysNand and 9.8 EmuNand.
By reading the posts from here, i think what i have to do to make it work is:
- Install the old browser (7.1 i guess?)
- Scan the QR Code while game is running
- ...
- Profit?

Is that it?
Yes
 
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When trying to dump my memory i enter fcram1, click dump memory, QR is generated, on my 3ds scan the QR code and get the error "This QR Code is not supported". I do have to use a proxy to get there so dont know if thats part of the issue.

Edit: also seems that i have the issue with the arcode part too. on gateway emunand 9.8 and sysnand 4.5 US console
 
Last edited by BASgamer,
When trying to dump my memory i enter fcram1, click dump memory, QR is generated, on my 3ds scan the QR code and get the error "This QR Code is not supported". I do have to use a proxy to get there so dont know if thats part of the issue.

Edit: also seems that i have the issue with the arcode part too. on gateway emunand 9.8 and sysnand 4.5 US console
The problem is that some DNS blocks 000webhost hosting. We are migrating to a different host very soon. Bear with us. :)
 
Hi, I posted this in the ARCode thread but I forgot that this thread existed lol:

don't really like the idea of 1 qr code per cheat, if there are 20 cheats then need to scan 20 times

That gives me an idea... @storm75x, can you implement a feature in your website where the user can checkmark a bunch of different codes for a single game and then merge the codes into one QR? Would be cool, and less annoying when wanting to apply multiple cheats!
 
Hi, I posted this in the ARCode thread but I forgot that this thread existed lol:
Perhaps. But then again that's not a very good idea. ARCode will likely freeze the 3ds if it surpasses 72 lines at a time. That's why I put in a limit.

You could always copy codes in the Editor or simply press modify and run.
 
Perhaps. But then again that's not a very good idea. ARCode will likely freeze the 3ds if it surpasses 72 lines at a time. That's why I put in a limit.

You could always copy codes in the Editor or simply press modify and run.
I'll experiment with this a little ;)
 
Perhaps. But then again that's not a very good idea. ARCode will likely freeze the 3ds if it surpasses 72 lines at a time. That's why I put in a limit.

You could always copy codes in the Editor or simply press modify and run.

I know there's a limit, but I'm thinking more like 2-3 codes at a time :) Maybe even leave a disclaimer at the QR scanning screen that says "72 or more lines of codes will crash your console!!!" or something like that. It would be just a bit faster than having to copy and paste codes into the QR box one by one lol

I'll experiment with this a little ;)

Nice! :yaysp:
 
Maybe even leave a disclaimer at the QR scanning screen that says "72 or more lines of codes will crash your console!!!"
We could secure it so that you can't select codes if you would have a total number of lines bigger then 72.
But it would really have to be maximum 72 lines.

EDIT: i gave in a 72 line code, i don't think the 3DS' camera is capable of recognizing this
 
We could secure it so that you can't select codes if you would have a total number of lines bigger then 72.
But it would really have to be maximum 72 lines.

EDIT: i gave in a 72 line code, i don't think the 3DS' camera is capable of recognizing this
Hm well it is a lot of lines haha. Maybe, start at 30 lines and work your way up? Or even 20, because most codes are only like 1-5 lines long anyways.
 
Hm well it is a lot of lines haha. Maybe, start at 30 lines and work your way up? Or even 20, because most codes are only like 1-5 lines long anyways.
I will keep that in mind.
The site is being redone as we speak.
 
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