Homebrew Sourcecode 3DS webbrowser

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Been brought up before, IIRC its the javascript engine used or something. Whatever it is, it's some small reasonably insignificant portion of the browser that is based on GPL code so had to be open sourced. It has nothing to do with Linux. It is extremely unlikely to lead to anything of use.
 
Its funny, I thought the post above would've ended it. But it seems this got front paged.
wtf.gif
 
Thesolcity said:
Its funny, I thought the post above would've ended it. But it seems this got front paged.
wtf.gif

Agreed. how?
tongue.gif
I don't see anything useful here except maybe now we can tell a little more easily how the 3DS specifically interacts with javascript (since its based on this source code). It's clear that this isn't the actual 3DS web browser source code btw it's just what they based the 3DS web browser on.
 
klim28 said:
In Layman's terms... this means what?

Nothing really.

Also further proving this is not really the 3DS web browser's source here is a quote from Nintendo: (viewable on the download page)

"In compliance with the OSS Licenses, we are making the source code of the open source software available to you."

...the "open source software" is Access's NetFront browser (if I remember the name correctly) but it's not directly the 3DS web browser's source code.
 
CollosalPokemon said:
klim28 said:
In Layman's terms... this means what?

Nothing really.

Also further proving this is not really the 3DS web browser's source here is a quote from Nintendo: (viewable on the download page)

"In compliance with the OSS Licenses, we are making the source code of the open source software available to you."

...the "open source software" is Access's NetFront browser (if I remember the name correctly) but it's not directly the 3DS web browser's source code.

To put it short, this is the code that Nintendo used to make the code for the 3DS browser.
 
Are you guys even reading this topic? It's a rather insignificant portion of the browser, not the entire thing.
I originally jumped to the conclusion that the entire source was available, and assumed it was provided as an advanced example of 3DS application development - however actually reading the information at hand proved me wrong.

EDIT: Just to clarify, this is source-code that they aren't allowed to keep closed. After all, nobody wants a repeat of the MisticScummVM fiasco.
 
Antoligy said:
Are you guys even reading this topic? It's a rather insignificant portion of the browser, not the entire thing.
I originally jumped to the conclusion that the entire source was available, and assumed it was provided as an advanced example of 3DS application development - however actually reading the information at hand proved me wrong.

EDIT: Just to clarify, this is source-code that they aren't allowed to keep closed. After all, nobody wants a repeat of the MisticScummVM fiasco.

Did you read anyones post except for the OP's? That's pretty much what I said more than an hour ago.
 
CollosalPokemon said:
Antoligy said:
Are you guys even reading this topic? It's a rather insignificant portion of the browser, not the entire thing.
I originally jumped to the conclusion that the entire source was available, and assumed it was provided as an advanced example of 3DS application development - however actually reading the information at hand proved me wrong.

EDIT: Just to clarify, this is source-code that they aren't allowed to keep closed. After all, nobody wants a repeat of the MisticScummVM fiasco.

Did you read anyones post except for the OP's? That's pretty much what I said more than an hour ago.
I was referring to your post in particular. And how everybody else apparently ignored it.
 
This i just the source of the rendering engine, WebKit. Of course, if there is an exploit available for this specific version of WebKit (or JavascriptCore or WebCore for that matter) than theoretically you could use it on the 3DS browser providing it doesn't have some sort of memory protection.
 
Marlonguppy said:
Are you all from Florida or something?!
THIS IS NOT EXPLOITABLE, NOT EVEN CLOSE TO IT.
It's just WebKit, not the fkng entire thing. Because Nintendo isn't stupid like everybody here...


Ahh has someone not had their first joint this morning?

Stereotypes aside... relax a little... No one in this forum is a hacking expert, so let people indulge in their little theories. If it annoys you, you can always... you know... not read it.

The real people that have some idea of what they are doing have their own channels they work from... It's more constructive for everyone that people that don't have a clue come here and rant off any obsurdities that have versus tracking down, say Loopy, and ranting at him about it.
 
TeamTwiizers already had access to the European source code MONTHS ago. And yes, many exploits were discovered. For an example of what they have done so far, visit this in your 3DS browser:
http://96.26.172.219:8080/3ds.php

That exploit creates a buffer overflow, which crashes the 3DS. All that is left for team twiizers to do, is to attach an executable payload.
 
Kyohack said:
TeamTwiizers already had access to the European source code MONTHS ago. And yes, many exploits were discovered. For an example of what they have done so far, visit this in your 3DS browser:
http://96.26.172.219:8080/3ds.php

That exploit creates a buffer overflow, which crashes the 3DS. All that is left for team twiizers to do, is to attach an executable payload.

OK an other theory

http://www.exploit-db.com/exploits/3871/ Published: 2007-05-08
 
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