So now that the DSTWO SDK is released....

Discussion in 'Supercard' started by Thesolcity, Dec 15, 2010.

  1. Thesolcity
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    Thesolcity Wherever the light shines, it casts a shadow.

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    I want to start developing BUT I need to learn how to code/develop for it. Anyone got any tips on tutorials/learning items that would help me? Any help is appreciated.
     
  2. Rydian

    Rydian Resident Furvert™

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    Do you know ANY programming at all?

    If so, name the languages.
     
  3. Thesolcity
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    Thesolcity Wherever the light shines, it casts a shadow.

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    Nope, but why not learn now? I thought I'd have to learn C# first, so any other suggestions?
     
  4. Another World

    Another World Emulate the Planet!

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    From Where???
    my best advice is to wait until just after xmas when the books for the spring semester go on sale. drive up to your local college (that doesn't check IDs to buy books =P) and pick up a CS/CIS book that covers "C/C++". those books are structured to help you learn, usually have good examples, and come with a cd (with examples and a compiler).

    once you know what you are going, even if its the basics, you can get a wealth of information on the internet. there are some great coding groups on usenet. gbadev.org has a ds coding section and a C/ASM help section. not to mention irc and other coding forums.

    good luck and let us know if you ever make anything for the scds2.

    -another world
     
  5. Terminator02

    Terminator02 ヽ( 。 ヮ゚)ノ

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    im personally interested in this, are there any good online resources for learning something basic like C/C++ as a replacement for college books (im in high school)

    Edit: also interesting in learning how to code web pages (html5, javascript, css)
     
  6. BassAceGold

    BassAceGold Testicles

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    Coding on the Supercard DSTwo is very easy if you know C or C++. Everything is done via software so there is not much to learn about the hardware thus you can quickly get started on coding. The only difficult part is that the SDK is fairly bare-bones so you will need to write all your graphics and audio routines for what ever you decide to make.
     
  7. Rydian

    Rydian Resident Furvert™

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    [*]Get a text editor with syntax highlighting. Notepad++ is recommended, but there's tons more. You WILL want (and learn to love and rely on) syntax highlighting. As a friend of mine says...
    Warning: Spoilers inside!
     
  8. Thesolcity
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    Thesolcity Wherever the light shines, it casts a shadow.

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    Thanks for the suggestions people, and I assume you know quite a bit about programming Rydian [​IMG]. I found a book entitled "C/C++ For Complete Beginners" my relative had. Should I start there, or work my way down your list?
     
  9. Rydian

    Rydian Resident Furvert™

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    I suggest what I said, as learning the basics is heavily needed.
     
  10. Thesolcity
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    Thesolcity Wherever the light shines, it casts a shadow.

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    Will do, thank you. I wonder if I'll be able to compile some decent DS homebrew before the DS scene dies... [​IMG]