Sometimes, only a little people or guys know for sure what that actual hardware in the 3DS actually is. The CPU has been speculated upon many times, and remains unconfirmed. Until actual details emerge, we all cannot know about this.
None of those were ever confirmed by actual developer sources sadly. They fail to take into account that the Pica200 is a SERIES of gpu's not a single gpu. The only thing ever confirmed was the RAM, which is fast. We don't even know if the ARM11 chip is multicore either.marcus134 said:granville said:We've very little information in terms of raw specs. Someone mentioned an ARM11 being in header info on 3DS game dumps. Possible, but useless without knowing the clock speed or whether it's a multicore chip. We know a Pica200 powers the graphics, but we don't know WHICH version of the chip this uses. What that means is that we can't say what sort of polygon power the 3DS has.
Here is what I could gather on the 3ds
CPU
RISC ARM 11 x2 @ 266Mhz (? flops)
128 MB ram
GPU
3DS: PICA 200 @ 133 Mhz
4 MB VRAM 800 Mpixels/second 15 Mpolygons/second ( performance rated at 200Mhz)
For the gpu performances, we have to keep in mind that the 3ds has to render 2 different frame simultaneously which should halves the apparent performance.
for the comparison:
GPU:
PSP
111-166 mhz, 2MB vram 664 Mpixels/second 33 Mpolygons/second
PS2
Graphics Synthesizer @ 147 Mhz
4 MB VRAM 2 350 Mpixels/second 75 Mpolygons/second
Sources:
http://en.wikipedia.org/wiki/PICA200
http://www.crunchgear.com/2010/09/22/ninte...s-specs-leaked/
http://en.wikipedia.org/wiki/PlayStation_2
http://www.kickoffworld.net/wikickoff/inde...e=PlayStation_2
http://en.wikipedia.org/wiki/Psp
That's because the DSi isn't powerful at all.chris888222 said:The Vita is powerful to the extent that it's like a mini-PS3
It isn't really a fair comparison.
The 3DS is very powerful actually, FAR more powerful than the DSi.
Ikki said:If you want to have more of an idea, check out Tekken 3D too
http://e3.gamespot.com/story/6318018/e3-20...ch-demo-preview
And it's been said that it runs at 60 FPS with 3D enabled.
It may fall behind the Vita but I'd say it's got its power
Except the developers already said the game can look as good as this and that they're aiming for 60fps ingame for 3D mode. I'll also tell you that there are still better looking 3DS games than that, Resident Evil Revelations is one example. It's an actual game too.koji2009 said:Ikki said:If you want to have more of an idea, check out Tekken 3D too
http://e3.gamespot.com/story/6318018/e3-20...ch-demo-preview
And it's been said that it runs at 60 FPS with 3D enabled.
It may fall behind the Vita but I'd say it's got its power
But again, that's a tech demo and not a game... It represents what they believe they can do, but until it's in some sort of playable form, you should take that with a grain of salt less you get disappointed when the "real" stuff starts to be shown.
No, it's not an actual game. It hasn't been released yet.Feels Good Man said:there are still better looking 3DS games than that, Resident Evil Revelations is one xample. It's an actual game too.chris888222 said:The Naked Sample is just a video... Not representing any game.
It's not a video. It was running real-time.
Reportedly, at some Nintendo shows, the "Naked sample" was shown in a form of a 3D video, with no possibility to move your head. I've read some guy's blog entry complaining about the low bitrate of MGS3 video.
Well, I wouldn't believe developers' bragging. See what's happened with MGS which was supposed to look even better than the "Naked Sample" ? And early comments from developers saying that 3DS is comparable to Xbox360 ?Melter said:the screen resolution is much smaller. (...) not using as much anti-aliasing (or not at all) will have less of an impact on the image
Quite the contrary - low resolution produces more jaggies and begs for antialiasing. I would really like 3DS to use more AA because of its very low resolution. Fortunately, they are starting to do apply it now (e.g. in Pokedex, eShop...)
QUOTE(granville @ Jun 10 2011, 08:42 PM) Except the developers already said the game can look as good as this
QUOTE(granville @ Jun 10 2011, 08:42 PM)
Um, yes it is. An unreleased, but in-development, game is still a game, and as it is still in development, it means there's always the possibility of more improvements.pachura said:Reportedly, at some Nintendo shows, the "Naked sample" was shown in a form of a 3D video, with no possibility to move your head. I've read some guy's blog entry complaining about the low bitrate of MGS3 video.
Last year's E3 had the "Naked Sample" on demo 3DS units, which allowed changing the camera angle. If it was just a video, then it was handling a lot of video streams at once to allow for different view points at the user's will, as well as additional streams with different 3D levels active. I don't doubt that at other viewings where they were not giving participants a hand-on approach would have just a video.
No, it's not an actual game. It hasn't been released yet.pachura said:Well, I wouldn't believe developers' bragging. See what's happened with MGS which was supposed to look even better than the "Naked Sample" ? And early comments from developers saying that 3DS is comparable to Xbox360 ?
The MGS we are getting for the 3DS is a port, which already has a game engine that was optimized for the PS2. The architectures of the PS2 and 3DS are different, in that they each can handle different things better, such as certain CPU instructions. Also consider the PS3 is getting a port as well, but because we all know the PS3 is far superior to the 3DS, we won't see the problems there like we do with the 3DS version. Can they bring out something that looks better than the "Naked Sample"? Sure they can, but instead, they made the decision to just make a port, as that counts for 1 game on 2 different platforms rather than work on 2 different games.
As far as XBox360 comparisons, I'm sure many people already mentioned that it was based on the kind of things the 3DS can do, like shaders. It definitely doesn't have the polygon count, but I don't recall developers being specific in how it was comparable, only that is was.
there are still better looking 3DS games than that, Resident Evil Revelations is one xample. It's an actual game too.pachura said:QUOTE(granville @ Jun 10 2011, 08:42 PM)
And the reason is?Nathan-NL said:Not very powerful I'm afraid![]()
The ISO size is 4.3GB ±granville said:MGS3D doesn't require any more than a 4GB cart, the original was on a single DVD roughly around 4GB. Should be enough. Either the game isn't finished (possible) or they just decided to make a lazy port because people are inevitably going to buy it whether they put effort into it or not (also possible). Probably took the easy way out, but lets wait until we see the final game.

