@bubble2k16
Great work as always. As for recommendations of SNES9x vs blargSNES, I'd recommend yours. blargSNES still has some things going for it, but with each new SNES9x build, that list for blargSNES keeps shrinking.
A few things to note.
- Regarding Secret of Mana's "screeching", that's a problem blargSNES had as well, as we haven't figured out why that is. Maybe something to do with how everything is reset?
- Audio much improved, but are you utilizing Gaussian interpolation? If not (and you have available cycles to implement it), it should help with audio greatly, especially with sound effects.
- Mode 7 issue when close-up and rotated. Are you taking into account the fractional part of the results when forming the texture coordinates? You can't see any problems when it's zoomed out because pixels aren't occupying more than 1 pixel, but when close up and rotated, the pixels blown up don't look rotated when they should be, which makes me think the fractionals are being truncated.