Homebrew SnemulDS Chrono Trigger problems

Latex_Pineapple

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When I play Chrono Trigger on SneMulDS on my R4 (v 0.5) weird clouds start to take over a large portion of the screen and last for all subsequent game play. I have a picture but I don't know how to put an image in to the post. Can anyone help me?
 
They pretty much go away after that scene, don't they? At least by the time you exit the canyon in 600 AD, they should be gone. You could also just mess with the background layers to get rid of them entirely, though of course that removes the text as well from my experience.

http://gbatemp.net/index.php?showtopic=65340 may be helpful to you.
 
Latex_Pineapple said:
Nobody can help? Really? Am I cursed to never have Chrono Trigger in my pocket?

No, because it works perfect on PSP, as any other SNES RPG for that matter... and PS1 as well. ^^

yaypsp.gif
 
riiiiiiiight...there's a good reason to buy a psp...
rolleyes.gif

There's no reason for you not to play this game on the DS....the problems are minor. Nero covers this topic thoroughly in this forum.
 

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