Hacking SNEEK v2

  • Thread starter Thread starter Det1re
  • Start date Start date
  • Views Views 544,299
  • Replies Replies 2,761
  • Likes Likes 1
OK, so if we can't use the regular cIOS (Hermes and Waninkoko) we have to depend on cIOSCORP, because apparently that works. Is it the DIP that loads from USB or is it some other module not included in corp IOSs?
 
Everyone knows cIOS's aren't always coded cleanly and bugfree, it's probably just a matter of cleaning up the code.
 
Det1re said:
Reinstalling HBC thru Hackmii installer (in SNEEK) should work to fix the problem.

I tried the HackMii installer from the (upside down) HBC - it goes to black screen.
 
bert02 said:
i dont really understand what sneek is about whats the benefit of using this...

Yesterday I wanted my kids to play WiiFit. They wanted to play levels that they had unlocked on the Wii at their mom's house (my son's Wii).

I extracted the BootMii backup of my son's Wii and set it up on an SD card with SNEEK. Booted the Wii with SNEEK, popped in the WiiFit disc and a few minutes later they were playing the unlocked levels just like they were playing on the other Wii.
 
fogbank said:
bert02 said:
i dont really understand what sneek is about whats the benefit of using this...

Yesterday I wanted my kids to play WiiFit. They wanted to play levels that they had unlocked on the Wii at their mom's house (my son's Wii).

I extracted the BootMii backup of my son's Wii and set it up on an SD card with SNEEK. Booted the Wii with SNEEK, popped in the WiiFit disc and a few minutes later they were playing the unlocked levels just like they were playing on the other Wii.
i wish my dad was THAT cool when i was a kid, lol
 
Just wanted to say, been playing with this today and it's truly fantastic. Everything worked first time out of the box, and I'm enjoying some Wiiware that Triiforce struggled with in the past. Beautiful!
 
fogbank said:
bert02 said:
i dont really understand what sneek is about whats the benefit of using this...

Yesterday I wanted my kids to play WiiFit. They wanted to play levels that they had unlocked on the Wii at their mom's house (my son's Wii).

I extracted the BootMii backup of my son's Wii and set it up on an SD card with SNEEK. Booted the Wii with SNEEK, popped in the WiiFit disc and a few minutes later they were playing the unlocked levels just like they were playing on the other Wii.
couldn't you have just transfered the save with an sd card? Not to mention every time your son's wii is used it would have to be dumped again to update it. Is this what sneek is? Making two of the same wiis? I honestly dont know. I'm still reading through the thread to see if its any beneficial to me.
 
dinofan01 said:
Is this what sneek is? Making two of the same wiis? I honestly dont know. I'm still reading through the thread to see if its any beneficial to me.
Some of the benefits...
  • You can install way more shizz. Real NAND capacity of 512 MB vs SNEEK "NAND" capacity of 16 GB (possibly 32 GB)
  • Great for testing and tinkering:
    • Install and test custom themes by copying a single file to you SD card and popping it into your Wii
    • Install and test custom channels quickly and with an easy way to delete them if they're bad
    • Ultimate brick protection and rapid recovery. People say bootmii makes you "brickproof". With this, you can take it 1 step farther, not only can you recover from a brick, you can do it as easy as turning off your wii and turning it back on.
    • You can be nosey and see a lot of what your wii is really doing with a usb gecko.
    • You can test out different things before you do them to your real wii. deleting titles, patching stuff etc, see the effects before trying on a real nand
  • No wear and tear on nand
  • Able to change system menu version / region just by swapping sd cards, e.g. 3.2E and 4.1K - good for playing and devving
  • Think about it, if you always use SNEEK at home, then all you need to do is put bannerbomb and the hackmii installer on the same SD card. Then you are able to take your Wii with you and it's the size of an SD card. You just have to find any other Wii in the world and you can make it behave as though it's your Wii in approximately 60 seconds. I'm sorry if you can't see it, but that rocks!
 
wilsoff said:
dinofan01 said:
Is this what sneek is? Making two of the same wiis? I honestly dont know. I'm still reading through the thread to see if its any beneficial to me.
Some of the benefits...
  • You can install way more shizz. Real NAND capacity of 512 MB vs SNEEK "NAND" capacity of 16 GB (possibly 32 GB)
  • Great for testing and tinkering:
    • Install and test custom themes by copying a single file to you SD card and popping it into your Wii
    • Install and test custom channels quickly and with an easy way to delete them if they're bad
    • Ultimate brick protection and rapid recovery. People say bootmii makes you "brickproof". With this, you can take it 1 step farther, not only can you recover from a brick, you can do it as easy as turning off your wii and turning it back on.
    • You can be nosey and see a lot of what your wii is really doing with a usb gecko.
    • You can test out different things before you do them to your real wii. deleting titles, patching stuff etc, see the effects before trying on a real nand
  • No wear and tear on nand
  • Able to change system menu version / region just by swapping sd cards, e.g. 3.2E and 4.1K - good for playing and devving
  • Think about it, if you always use SNEEK at home, then all you need to do is put bannerbomb and the hackmii installer on the same SD card. Then you are able to take your Wii with you and it's the size of an SD card, you just have to find any other Wii in the world and you can make it behave as though it's your Wii in approximately 60 seconds. I'm sorry if you can't see it, but that rocks!
its not tha i didnt think it was cool. i was clueless to what it really was. getting 16 gb instead 512mb does sound nice. But would the other wii you take your nand to, require homebrew on it?
 
dinofan01 said:
wilsoff said:
dinofan01 said:
Is this what sneek is? Making two of the same wiis? I honestly dont know. I'm still reading through the thread to see if its any beneficial to me.
Some of the benefits...
  • You can install way more shizz. Real NAND capacity of 512 MB vs SNEEK "NAND" capacity of 16 GB (possibly 32 GB)
  • Great for testing and tinkering:
    • Install and test custom themes by copying a single file to you SD card and popping it into your Wii
    • Install and test custom channels quickly and with an easy way to delete them if they're bad
    • Ultimate brick protection and rapid recovery. People say bootmii makes you "brickproof". With this, you can take it 1 step farther, not only can you recover from a brick, you can do it as easy as turning off your wii and turning it back on.
    • You can be nosey and see a lot of what your wii is really doing with a usb gecko.
    • You can test out different things before you do them to your real wii. deleting titles, patching stuff etc, see the effects before trying on a real nand
  • No wear and tear on nand
  • Able to change system menu version / region just by swapping sd cards, e.g. 3.2E and 4.1K - good for playing and devving
  • Think about it, if you always use SNEEK at home, then all you need to do is put bannerbomb and the hackmii installer on the same SD card. Then you are able to take your Wii with you and it's the size of an SD card, you just have to find any other Wii in the world and you can make it behave as though it's your Wii in approximately 60 seconds. I'm sorry if you can't see it, but that rocks!
its not tha i didnt think it was cool. i was clueless to what it really was. getting 16 gb instead 512mb does sound nice. But would the other wii you take your nand to, require homebrew on it?

the only needed mod to the wii would be installing bootmii boot2/IOS
 
Is sneek ever going to be able to run from SD card and have the SD recognized at the same time?
Because what about having all of your RB2 DLC or imports?
And a lot of the applications rely on reading from the SD such as Geexbox, usb loaders, ect....
 
FenrirWolf said:
So that would work fine for Rock Band DLC since you're just reading and not writing, right?

Everything that reads should work. I'm not sure whether or not Rock Band writes something to SD when it ueses DLC from there (f.i. number of times played or something). It all depends on a test; but don't forget about the backup...
 
ok, it works !

Lost some time on 'Samsung sd for wii' (doesn't work), but go first try on 4Gb fat32 sdhc.

Start to read every post from beggining, but i've some quick question...

- how install wiiware on my Sneek SD ? (Showmywads ?)
 
I've been playing with getting dumps running by downloading as much as possible using NUSD. Here's what I've found:

Files that don't come from NUSD, i.e. you need to get them from a dump of your Wii and put them on your sd card are:
Code:
../boot2.bin
../bootmii/armboot.bin
../bootmii/bootmii.ini
../bootmii/ppcboot.elf
../sys/cert.sys
../title/00000001/00000002/data/setting.txt
7 File(s) 413,536 bytes
Things I got from NUSD:
Code:
Boot2_v4
EULA_v2 (requires IOS 17)
Region Select_v1 (requires IOS 31)
Systemmenu_v289/290 (3.2U/3.2E)
IOS17_v518
IOS30_v1040
IOS31_v1040
Some of this probaly is not required, but I just wanted to see if this would work. Other people may figure out what can be taken out.

Note: setting.txt is region specific, i.e. the systemmenu you download from NUSD for this method MUST be the same region as the dump you got setting.txt from (otherwise you get an opera error)

I've tried this method with 3.2U and 3.2E on two different cards and it has proven reliable for me. But the test is in independent reperformance!

If you set up a card like this, it will be very slow the first time you run it (the times below are based on my cards and may vary):
  • From power on to set up screen appearing: 18s / 66s (depending on card)
  • From set up screen appearing to it letting you sync wiimotes (approx 60s-120s)
  • Setup runs at full speed and gets to the health screen quickly once you finished setup
  • From pressing A to seeing sytemmenu: 18s / 94s (depending on card)
Once it's running, set the TV type to your requirements (50hz, 60hz, 480p).
The screen may go blank. Restart the Wii and all should be fine.

Once you've gone through this process once your dumps should run very close to real nand speed.

But... as is, these dumps are almost useless! You'll need to add in HBC and more IOSs to make this useable.

Perhaps people can play with this method and see what we can trim out and what we need to add in to make HBC run. I tried adding HBC an IOS61, but it returned straight to the Wii menu. (My SD card reader just died, so can't continue to test. Perhaps IOS36 would do the trick?)

Once we define what a "standard dump" should include we can start running the speed tests! -> http://wiki.gbatemp.net/wiki/index.php?tit...D_Compatibility

Note: my cards are probably on the typical, to poor end, "1gb EP Memory Mobile Storage" and "2gb pqi micro SD in pqi adaptor". The 2gb card seems to get through the initial setup process faster than the 1gb card.

EDIT: These "dumps" are around 29.5mb to 30.5mb depending on region
 
wilsoff said:
I tried adding HBC an IOS61, but it returned straight to the Wii menu. (My SD card reader just died, so can't continue to test. Perhaps IOS36 would do the trick?)

I messed with IOS36 on a wii yesterday and the result was that the homebrewchannel returned to the systemmenu. So I would say that IOS36 should do the trick.
I wondered if you could remove the disc-channel from the menu. But after deleting every hidden channel I realized that it must be a part of the systemmenu. Does anybody know more about it?
 
T-Error said:
I wondered if you could remove the disc-channel from the menu. But after deleting every hidden channel I realized that it must be a part of the systemmenu. Does anybody know more about it?
I think I've seen it show up as DISC (44495343) somewhere in AnyTitle Deleter. I've never tried to delete it though. You'd probably need a modded version of ATD without brick protection to prevent you.

I could be wrong, and thinking of marcan's new DVDX channel which is now DISK (4449534B) since SM4.2 came out.
 
T-Error said:
I wondered if you could remove the disc-channel from the menu. But after deleting every hidden channel I realized that it must be a part of the systemmenu. Does anybody know more about it?
You won't be able to remove the disc channel unless you are messing with the System Menu .app's.
 

Site & Scene News

Popular threads in this forum