I can see the games in the DI menu but when I press 2 on the Wii remote or A on the GC controller, nothing happens. In older rev, the game would pop up in the disc channel.
jhoff80 said:So I looked at dip.h like the changelog says, but I can't figure out the dimodule.bin file's structure. Does anyone have more details on that? Or even easier, a sample one for a USA Wii?
menage730 said:@ digital1980 i got the games to show up by running any region changer and changing the game region setting to europe on my 4.2u wii all my games seem to work hope that helps
pepxl said:jhoff80 said:So I looked at dip.h like the changelog says, but I can't figure out the dimodule.bin file's structure. Does anyone have more details on that? Or even easier, a sample one for a USA Wii?
structure has never changed for a while
http://gbatemp.net/t218725-sneek-di-quick-guide
EPIC =)mousex said:Install python.ChokeD said:@mousex
EPIC ??? hows that ??It simply is =)
Phylos said:Followed ChokeD tutorial for compiling SNEEK (using latest SVN) and received
CODEMAKEBIN armboot.bin
make: python: Command not found
make: *** [armboot.bin] Error 127
Any suggestions?
EDIT: Had not noticed the python path was missing in my system variables!
Man talk about a basic mistake!....
jhoff80 said:pepxl said:jhoff80 said:So I looked at dip.h like the changelog says, but I can't figure out the dimodule.bin file's structure. Does anyone have more details on that? Or even easier, a sample one for a USA Wii?
structure has never changed for a while
http://gbatemp.net/t218725-sneek-di-quick-guide
Oops, I meant diconfig.bin.
pepxl said:the diconfig.bin is automatically generated in newer revs of SNEEK+DI and is located in the sneek folder on the HDD
will make games work but how do I go about that?jhoff80 said:Yeah, I saw that it was generated, but I still need to change the region from EUR to USA, and looking through the file in a hex editor I didn't see anywhere to do that.
I'll take another look when I get a chance though, maybe I skipped over the part when I was glancing through.
I'm in a similar situation, games show up when I bring access the menu but they don't start. Nothing will show show up in the Disc Channel
it has been suggested by menage730 that QUOTErunning any region changer and changing the game region setting to europe on my 4.2u wii
SanGor said:just wait for the next version, it will include a settings menu!
http://crediar.no-ip.com/snksetting.jpg
WOW, resulting to calling people names?? The stupidity of you answering someone that already answered there own stupid question.....mousex said:@ChokeD:
EPIC ??? hows that ??
As if I'd read edits
Some people are just plain stupid and the question has been answered a thousand times so I just clicked on quote, wrote the answer and sent
By the way: You are doing it wrong
SanGor's answer was EPIC, not your stupid reading skills
SanGor said:just wait for the next version, it will include a settings menu!
http://crediar.no-ip.com/snksetting.jpg
r88 @ May 21 2010 said:-region/current slot ID/installed game count and the first 0x60 bytes of all games
installed are now stored in single file called /sneek/diconfig.bin (see dip.h for the
struct format)
Phylos said:Why is Sneek R90 thinking my Wii is EU when it's USA? I used the correct region.bin
Any suggestions?
Edit:
Found the answer.....
Rev88+ doesn't use the region.bin file. All the region info is stored in the diconfig.bin
Use a Hex editor to change the 6th cell (should be listed as 02) and edit it to the desired number.
This will make the Sneek think the Wii is of the following region:
01 - US
02 - EU
03 - Japan
This was bugging me as I couldn't figure out why Rev 90 kept saying my Wii was EU.
I took a look at the file in a HEX editor and discovered the answer inside.
Remember, Crediar said this in the changelog of Rev88:
r88 @ May 21 2010 said:-region/current slot ID/installed game count and the first 0x60 bytes of all games
installed are now stored in single file called /sneek/diconfig.bin (see dip.h for the
struct format)
I haven't looked too closely through a Hex editor, but I can tell the Layout goes like this
Current Slot ID/Region/Installed Game Count/ First 0x60 bytes of all games.
The first 0x60 bytes of each game gets the game ID and gives us the title.
DI:
ÂÂÂÂ-Added experimental video mode patch
ÂÂÂÂ-Added settings code to toggle patches
ÂÂÂÂ-Made DVDLowReadUnencrypted its own function
ÂÂÂÂ-Made DVDLowReadDiscID its own function
ÂÂÂÂ-Added IOCTL DVDWriteDIConfig which allows to save a new configuration
setting
ÂÂÂÂ-Added a delay to the USBInit which might fix some USB devices
ÂÂÂÂ-Added a sanity check when loading the dicache.bin
ES:
ÂÂÂÂ-Added DVDWriteDIConfig
ÂÂÂÂ-Fixed a bug which set the current title id to the IOS' instead of the
ÂÂÂÂ game's title id when loading a disc game
ÂÂÂÂ-Moved SNEEK menu code to its own files SMenu.c/.h
ÂÂÂÂ-Added a settings tab to the SNEEK menu, press B to switch between the menus
ÂÂÂÂ-Changed button layout of the wiimote, A is now "select" instead of Two
ÂÂÂÂ-Optimised the SNEEK menu