Hacking SNEEK v2

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Using Rev 79 and 4.2U. When I press the GC start button, I get the menu, but it hangs there with a hissing sound. At the top right corner, it say EUR. I think some offsets are still not correct.

Anyone with the same problem?
 
bewitched said:
I'm trying all day to get the HBC installed in sneek, i followed the same path you did. The wad posted here doesn't work for me.
I've got an extracted bootmii dump with a valid HBC install.
I've got a clean virgin/nand.

Which files from my bootmii hbc dump do i have to copy to my virgin nand?
And this
Code:
00 01 00 01 4A 4F 44 49 00 00 10
has to be added to the uid.sys file from the virgin nand?
thanx
bw

Check out this post:

http://gbatemp.net/index.php?showtopic=205511&st=1005

Once you have a working HBC wad you can install it using ShowMiiWads. You don't need to modify uid.sys. ShowMiiWads will do that. Make sure the ticket says "TheMostAwesomest" and not "GottaGetSomeBeer" before you pack it into a wad (do not use ShowMiiWads to pack the wad). There are a few tricks to get it working correctly, but once you have a working WAD and device.cert you can install it on any SNEEK NAND and run it without the scam screen or upside down screen.
 
I went from 1 vista cpu to a different vista cpu setup and for some reason I keep getting this message "elfins.exe has stopped working" and leaves me with 0k files.

any suggestions ?
 
So the changelog says GC disc support. I'm digging around in the source and can't seem to find what format an extracted ISO ought to be in though. The file system is similar to a Wii game but not all the same.

@ChokeD: Means you need to install r24 of DevKitARM
 
that was it.....dang I don't know how I over looked that. I seen the ARM in the devkitpro folder and thought I had already switched them out. I guess I should have followed my own guide and that wouldn't have happened.
tongue.gif


thanks man
 
mtech said:
Using Rev 79 and 4.2U. When I press the GC start button, I get the menu, but it hangs there with a hissing sound. At the top right corner, it say EUR. I think some offsets are still not correct.

Anyone with the same problem?

The offsets are fine (i.e. the same as mine), but it looks like the code has not adjusted the frame buffer size.

Try changing the following lines in main.c file (in ES folder) for running with system menu 4.2U:

1. Line number 1715, from:
memset32( (u32*)(FB), 0x10801080, 320*480*4 );
to:
memset32( (u32*)(FB), 0x10801080, 304*480*4 );

2. Line number 1797, from:
sync_after_write( (u32*)(FB), 320*480*4 );
to:
sync_after_write( (u32*)(FB), 304*480*4 );

Let me know whether these changes work or not (for my case it is working after making the changes).

Cheers.

Edit: if you want USA to show at the top right, then change line number 65, from:
static u32 Region = EUR;
to:
static u32 Region = USA;
 
That's what I'd assume. But I can't get that far since I get that weird freeze with the game selection menu as well. Says EUR at the top even though I'm using a 4.2 NAND.

Though maybe a "freeze" isn't the best way to put it since I was able to move left and right to choose between games. I just couldn't press start to choose one. Also, I have 2 Wii games and one GCN title on there. Only the Wii games would be displayed by name, but I was indeed able to highlight the GCN game and it would retain the name of whatever game was selected last. But like I said I wasn't able to actually get back into the actual menu from there.

EDIT: I'll give those changes a shot and see what happens.
 
cubeway+ i think its called should extract the files from a gc iso but im not sure, and im not even sure if we can use gc games with this revision lol

edit: i mean from usb
 
conanac said:
mtech said:
Using Rev 79 and 4.2U. When I press the GC start button, I get the menu, but it hangs there with a hissing sound. At the top right corner, it say EUR. I think some offsets are still not correct.

Anyone with the same problem?

The offsets are fine (i.e. the same as mine), but it looks like the code has not adjusted the frame buffer size.

Try changing the following lines in main.c file (in ES folder) for running with system menu 4.2U:

1. Line number 1715, from:
memset32( (u32*)(FB), 0x10801080, 320*480*4 );
to:
memset32( (u32*)(FB), 0x10801080, 304*480*4 );

2. Line number 1797, from:
sync_after_write( (u32*)(FB), 320*480*4 );
to:
sync_after_write( (u32*)(FB), 304*480*4 );

Let me know whether these changes work or not (for my case it is working after making the changes).

Cheers.

Edit: if you want USA to show at the top right, then change line number 65, from:
static u32 Region = EUR;
to:
static u32 Region = USA;

That made the game selection menu work fine. But as before I can't actually choose and launch a GCN game. Not sure if this is because of incomplete functionality or if I set up the file system wrong.
 
FenrirWolf said:
That's what I'd assume. But I can't get that far since I get that weird freeze with the game selection menu as well. Says EUR at the top even though I'm using a 4.2 NAND.

Though maybe a "freeze" isn't the best way to put it since I was able to move left and right to choose between games. I just couldn't press start to choose one. Also, I have 2 Wii games and one GCN title on there. Only the Wii games would be displayed by name, but I was indeed able to highlight the GCN game and it would retain the name of whatever game was selected last. But like I said I wasn't able to actually get back into the actual menu from there.

EDIT: I'll give those changes a shot and see what happens.

press start - select game - press A - press start
 
Yeah, like I said it's working now for Wii games, but only after applying those framebuffer changes to the source.

As for the extracted GCN game, what I've done is put AppLoader.ldr, Game.toc, ISO.hdr and Start.dol in "sys" and everything else in "files"

But like I mentioned I never saw any of those referenced in the source so who knows if it's fully implemented yet.
 
thats what im wondering, if its even supposed to be fully working lol

edit: does anybody know if gc games are supposed to be working? im gonna try it in abit
 
quick question if I didn't want to change the source of SNEEK, where would I install python so that armboot.bin was created instead of giving an error when building ?
 

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