ROM Hack Smash 3DS Texture Hack Thread

finding a job is worst than ever
anyway lyn lucina, 8-bit dr mario, and mario & luigi dream team(i guess) are finish
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thanks m8

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can someone make this unholy beast?
svW20FG.jpg
 
Ayyyy I really can't wait. I've been watching for a while now. I think my friends and I will like this mode.
How many characters are Melee'd?
Ehh, not really 1:1 to Melee. Mechanics I will make as close to perfect replication as possible, but my goal isn't to just make another Melee. SSBM isn't exactly perfect, and mine won't be either, but I will make every character able to get results (if not all most.) Melee has about 13 characters good for tournaments. However, Melee has a fantastic physics engine, so I will recreate that as close as possible. But the characters? They will have the same play style (for Melee vets anyway) and will feel similar, but I will be adding things I feel are needed. Some things should be nerfed (very minor don't worry!) such as shine not having invinciblity or Falco's lasers staling, or maybe making Falcon's Falcon Dive go just a bit further and Link's nair killing a bit earlier. Some changes will be major (mostly buffs) like Roy for example. Same rule goes for PM. I don't want them to be carbon copies. As for the newcomers, I will have some fun coming up with original movesets for them! Oh yeah, also look forward to completely revamped customs. We can't achieve what I want with out animation/MSC editing quite yet but once that stuff gets figured out for 3ds(Sammi Husky is already on both) customs will be completely unique. Think of it like this: Everyone will have the "Palutena Treatment", as my friend calls it. So yeah, hope I answered any questions and gave you more to look forward to!

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How many characters are Melee'd?
"Melee'd" is not how I would word it, but to answer your question we have almost 8 done so far. We're almost halfway done, so don't worry about cancellation! We have plenty of time to do at least 15 fighters! Stay tuned to that thread, I will post a trailer soon, so look for it in the coming months!
 
Ayyy ( ͡° ͜ʖ ͡°)

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Oh btw that mod is SO much better now. We will release Demo 1.0 before the year ends (probs December) with 15-20 fighters remade in my style, some with new custom moves, and a couple new recolors that take more from Melee/PM/Brawl (Jumpman colored Mario, NES Melee Luigi, SNES Falcon, "Dark" Roy from PM, and much more! So look forward to it! A trailer will be out sometime next month to give you something to look forward to! And no this won't be cancelled. The demo will be out for Wii U and 3DS sometime in December. We already have completed almost 8 fighters! So look forward to that!
Gryz out.
yay HYPE!!!
 
I know this isn't the correct place to put this but for some reason my 3DS just locks up trying to load mods

edit: nevermind
 
Last edited by AyanamiRei0,
Ehh, not really 1:1 to Melee. Mechanics I will make as close to perfect replication as possible, but my goal isn't to just make another Melee. SSBM isn't exactly perfect, and mine won't be either, but I will make every character able to get results (if not all most.) Melee has about 13 characters good for tournaments. However, Melee has a fantastic physics engine, so I will recreate that as close as possible. But the characters? They will have the same play style (for Melee vets anyway) and will feel similar, but I will be adding things I feel are needed. Some things should be nerfed (very minor don't worry!) such as shine not having invinciblity or Falco's lasers staling, or maybe making Falcon's Falcon Dive go just a bit further and Link's nair killing a bit earlier. Some changes will be major (mostly buffs) like Roy for example. Same rule goes for PM. I don't want them to be carbon copies. As for the newcomers, I will have some fun coming up with original movesets for them! Oh yeah, also look forward to completely revamped customs. We can't achieve what I want with out animation/MSC editing quite yet but once that stuff gets figured out for 3ds(Sammi Husky is already on both) customs will be completely unique. Think of it like this: Everyone will have the "Palutena Treatment", as my friend calls it. So yeah, hope I answered any questions and gave you more to look forward to!

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"Melee'd" is not how I would word it, but to answer your question we have almost 8 done so far. We're almost halfway done, so don't worry about cancellation! We have plenty of time to do at least 15 fighters! Stay tuned to that thread, I will post a trailer soon, so look for it in the coming months!
Looking forward to it a lot! Secretly hopes for major Shulk buffs
 
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this isn't a Smash 3ds texture edit but I was looking through my Lucina edits on the Wii U version this is before the whole model importing thing happened and I found this

HNI_0017.JPG
 
home at last
here are SAO Asuna, Camo Lucina(04&07), Icy & Celestial Palutena(04&06), Sky Roy, and Azura Corrin
HNI_0007.JPG
HNI_0010.JPG
HNI_0012.JPG
HNI_0014.JPG
HNI_0016.JPG
HNI_0017.JPG
 

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