ROM Hack Smash 3DS Modding Centre

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@flarewolf56 there's one stage that didn't see the light of day and that is the Temple from Melee. Everything works except for the textures.
On Gamebanana, it uses Dreamland 64 stage. But it was privately updated to the Colesium and added detailed texture. However, the texture is "eh" like some parts of the model are 45 degrees tilted and some are inverted.

This is why he haven't release it in the 1st place because of this issue. But I'm glad that I'm helping them fixing the textures.
 
Last edited by Miguel Gomez,
Kinda hard
Sorry if this is stupid to ask. But what does it mean exactly to have 2 objects in 1 mesh? How does that limit us?
to put into words, but it comes down to the script don't support it, and smb can't fix it untill he figures out .bch
 
Check this out guys, it looks pretty cool.
Also the included param folder apparentally allows up to 15 costume slots, I haven't tested this yet but I am right now.

EDIT: Just tried it, I now have 16 costumes on Ryu. I wonder if this could be adapted for other characters?
 
Last edited by Zelkaar,
Also the included param folder apparentally allows up to 15 costume slots, I haven't tested this yet but I am right now.

EDIT: Just tried it, I now have 16 costumes on Ryu. I wonder if this could be adapted for other characters?
It can easily be adapted to other characters, with almost any costume limit you want (not sure on the upper limit, though it is definitely more than 16 total). Use the Wii U Easy CSS editor to add slots to the Param file you have. Then just name your folders correctly and you are set to go! Works on anyone except for the Mii Fighters since they don't really have alternate costumes. Just make sure to have every file in the body folder for each new slot present or the game will crash.
 
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It can easily be adapted to other characters, with almost any costume limit you want (not sure on the upper limit, though it is definitely more than 16 total). Use the Wii U Easy CSS editor to add slots to the Param file you have. Then just name your folders correctly and you are set to go! Works on anyone except for the Mii Fighters since they don't really have alternate costumes. Just make sure to have every file in the body folder for each new slot present or the game will crash.
Interesting, didn't know this was possible. Thanks for telling me! I believe the Wii U version has a 255 limit on costume numbers, could be wrong though. Do you know if costumes past slot 8 (x07) work online? I.E. does the counter reset, so x08 would just display the x00? Or am I completely off-base?
 
Interesting, didn't know this was possible. Thanks for telling me! I believe the Wii U version has a 255 limit on costume numbers, could be wrong though. Do you know if costumes past slot 8 (x07) work online? I.E. does the counter reset, so x08 would just display the x00? Or am I completely off-base?
I've tried loading a costume in the 8th slot on local multiplayer, and it crashed. I'm pretty sure the same would happen for online.
 
Interesting, didn't know this was possible. Thanks for telling me! I believe the Wii U version has a 255 limit on costume numbers, could be wrong though. Do you know if costumes past slot 8 (x07) work online? I.E. does the counter reset, so x08 would just display the x00? Or am I completely off-base?

I've tried loading a costume in the 8th slot on local multiplayer, and it crashed. I'm pretty sure the same would happen for online.

The extra slots will crash online IF your opponent can see you switch to an extra slot. If however you changed the costume prior to selecting the character, it will work. Your opponent will see the default costume if you play against them with an extra costume, even if they have selected the default costume.
 
The extra slots will crash online IF your opponent can see you switch to an extra slot. If however you changed the costume prior to selecting the character, it will work. Your opponent will see the default costume if you play against them with an extra costume, even if they have selected the default costume.
Alright, thanks for clarifying.
 
The extra slots will crash online IF your opponent can see you switch to an extra slot. If however you changed the costume prior to selecting the character, it will work. Your opponent will see the default costume if you play against them with an extra costume, even if they have selected the default costume.
Yes, that answers my questions. Thank you very much for the information.
 
Done melee jiggs http://gamebanana.com/skins/154337
530-90_58f12b9c3133c.jpg
 
Any plans of Model Import for Mario?
Ideas:
Bomberman 64
Mario 64(either 64 or DS)

I was watching Low Poly by A+Start and I assume that Mario 64 DS Model can fit right in as its tri and vertices are less than Mario 64. The only difference are the textures which gives the illusion of better model.
 
Last edited by Miguel Gomez,
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I just noticed a bug, anyone know how to fix it? I don't seem to have the WarioWare stage or the Magicant stage, despite having both Ness and Wario.
 
Another done n64 falcon http://gamebanana.com/skins/154350
530-90_58f15ec17e3e9.jpg


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Any plans of Model Import for Mario?
Ideas:
Bomberman 64
Mario 64(either 64 or DS)

I was watching Low Poly by A+Start and I assume that Mario 64 DS Model can fit right in as its tri and vertices are less than Mario 64. The only difference are the textures which gives the illusion of better model.
I had n64 mario wip for a long time but mario has a issue were when he blinks his body goes away for a min
 

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